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Handling writing in online versions of table games

Not too many games require that you write directly on the game components, but it's really useful when prototyping - so I'm including it in my game prototyping framework. Here's how I think it should be done (in video form, of course):


I have several testers in

I have several testers in other states, GGS will allow me to double or triple the amount of testing I can get in every month.

Keep up the good work.

Are you still looking for a testing tool?

Hi, you left a comment on one of my Global GameSpace posts a while back, so I thought I drop you a line and let you know that I've launched my funding drive for GGS on KickStarter! Please give it a look, and if you could pass this along to anyone else who might be interested, I'd really appreciate it.:



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blog | by Dr. Radut