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Mechanics

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How to speed up game play
14
1104 by tvandeloo88
06/20/2024 - 10:10
by tvandeloo88
06/27/2024 - 08:52
Trying some new "weird" rolls. Your oppinion?
2
535 by X3M
06/13/2024 - 17:31
by larienna
06/14/2024 - 10:15
Will....this die roll work?
12
1470 by X3M
02/16/2024 - 07:16
by X3M
06/14/2024 - 01:34
"more interesting" event cards
8
973 by Obistahr
05/21/2024 - 00:23
by larienna
05/22/2024 - 10:34
CCG/TCG type of game: Is it OK to add randomness?
13
872 by larienna
05/15/2024 - 15:33
by larienna
05/18/2024 - 02:09
Hidden Movement: What Makes it Cool?
[Page 1, 2]
37
2251 by Jacob
04/16/2024 - 19:40
by Jacob
04/25/2024 - 17:08
I need a 5th category of encounters
7
979 by larienna
04/21/2024 - 09:15
by larienna
04/24/2024 - 09:52
Worker placement, Role selection and Action cards: Is it the same thing?
11
1115 by larienna
04/03/2024 - 10:27
by larienna
04/06/2024 - 23:49
In need of some IDEAS concerning a "Battle" System
15
1609 by questccg
03/02/2024 - 16:30
by questccg
03/19/2024 - 21:00
How to avoid quarterbacking in an adventure game
7
1037 by larienna
03/07/2024 - 17:19
by larienna
03/13/2024 - 09:57
Is there names for common dice rolls or other mechanism?
7
1075 by larienna
02/12/2024 - 15:37
by questccg
02/14/2024 - 22:52
Some turn-based strategy works like real-time strategy
4
2555 by larienna
10/30/2023 - 14:18
by X3M
10/31/2023 - 14:37
Simultaneous Interactive Movement
5
1878 by Taavet
10/19/2023 - 01:25
by X3M
10/21/2023 - 07:43
What to do to avoid POWER-CREEP?!
15
2339 by questccg
01/30/2023 - 00:53
by questccg
09/11/2023 - 15:04
Something between a board and a card game?
[Page 1, 2, 3, 4, 5]
126
12117 by X3M
03/28/2023 - 19:10
by X3M
09/07/2023 - 12:55
Adapting 18XX for solitaire play: Making bold modifications
12
2352 by larienna
08/17/2023 - 14:25
by larienna
08/22/2023 - 10:09
Health tracking on cards that go back into a deck
19
1657 by X3M
03/31/2023 - 07:12
by X3M
04/02/2023 - 15:18
What is the purpose of delayed game openings?
5
1304 by larienna
03/27/2023 - 00:05
by larienna
03/29/2023 - 09:37
Big Bad Effects and Possible End Game Scoring Effects
10
1239 by MarkD1733
03/07/2023 - 23:47
by questccg
03/26/2023 - 18:18
How to make one on one combat strategic?
18
1611 by larienna
03/10/2023 - 12:26
by larienna
03/14/2023 - 05:39
Help! Simple Dice Allocation Combat
14
1562 by Westmaas
02/06/2023 - 17:17
by X3M
02/07/2023 - 23:32
Rule variations. Also building hierachies
6
1005 by kj
01/23/2023 - 12:54
by kj
01/23/2023 - 21:11
Balancing stock market risk and reward
22
1723 by larienna
12/27/2022 - 08:00
by larienna
01/03/2023 - 06:18
Combat system: Stats RPS VS Roll vs TN
17
1951 by larienna
10/17/2022 - 10:25
by larienna
10/25/2022 - 10:00
Production Facilities (bug free?)
7
1116 by X3M
10/23/2022 - 17:12
by X3M
10/24/2022 - 16:54
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by Dr. Radut