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September 18, 2021

I just completed the 2 prototype core decks to send to Logan Chops board and Card game reviewer.

It will have to wait until this Monday, since it's my only day off from work.

Cant wait to see what they think.

Jesse

PS:

The reviewer has been updated since last Saturday of me sending him the cards and he has seen the decks in our group messenger at 1:04 am September 18, 2021.

September 13, 2021 update

The last few days have been busy at our pizza shop and I was exhausted so I went home after work and went straight to bed. The plan was to keep working on the last 10 chapter decks to be close to be finished with the prototype cards.

So, I'm rested and today is my day and I will plan to move slowly through out the week 1 prototype deck a night instead of 2 a night or actually the we hours of the morning like I did last week and the previous week of working my tail off as it were to get done.

Quest Adventure Cards(tm) — 2nd Edition : After a lot of thought

Right now, I have a compelling design for this game. It has a lot of "technical" challenges for the Players and is pretty SOLID as a "concept" alone.

What I mean is that I don't YET have a prototype to PLAYTEST the game. So all of the though has been put into the "concept" and I LIKE the overall outcome of this mental exercise.

It has "tight" mechanics and makes sense as a "whole" too.

Exciting Project ~ Wode Ridge

Over the past few weeks, I've had the opportunity to serve as Playtester and Editor/Proofreader for Gabe Barrett's newest title, Wode Ridge. Based on his Hunted series/system, this game pits a group of kids ala Stranger Things to find out about the peculiar occurrences taking place around their town.

As a Playtester, I've thoroughly enjoyed my games, thus far. It's difficult, as one should expect from a solo (or coop) title. It's also fast-paced, with a play-time of under 30 min.

[Playthrough Video added] Old Town Road | In-hand solitaire PnP card game





Old Town Road is an in-hand solitaire card game following your encounters with outlaws along the infamous road leading to Old Town. Participate in various events along the route in the best sequence possible to score 3-card poker hands once you've reached town.

The game is comprised of 24 character cards, 4 establishment cards, and the Old Town reference card.

Triptych 17 - Three Subjects in One Blog Post

• Presentation

• Leadership

• Avalon Hill and Hasbro

D4: Tabletop Creative Conference - Starting Your Own Publishing Company

Thinking about starting your own game company? In this recorded session from D4: Tabletop Creative Conference, a panel of publishers talk about how it may not be all fun and games. https://www.youtube.com/watch?v=QMEdeDj9kPs

A Card a Day: New beginnings

Old Ways

Hey there, Drion here!

So, the "a card a day" formula isn't really working. I'm really excited to make it, but blog posts are simply not the right format for it, and people are likely annoyed by it.

So let's do what all game designers do.. Iterate!

I'll move my Snowblind and custom magic set posts under a game design journal, also ask the lead designer if I can post a Gaia design journal on here. Random cards will likely stay blog posts but I try keeping them in places.

I'll also switch to varied daily content instead of only A Card a day content.

A Card a Day: Snowblind Initial Design 1

Hey there, Drion here!

Today I'll try getting closer to an initial prototype for my planned 1-4 player cooperative survival horror card game.
Before I talked about ways we can achieve branching plots and replay ability by making the players place in new cards into the deck and other ways to achieve that survival horror feeling.

This time let's make at least one card.

A Card a Day: A Stab at Terraforming

Hey there, Drion here!

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by Dr. Radut