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How to customize injection molds?

1. Search the mold supplier that manufactures mold, like NCH Precision;
2. Execute "Tool and Die Technology Protocol" that is the basic technical requirements of mold; provide the supplier with the simple buleprint of products and other information for offer;
3. The mold supplier makes offers according to the Technology Protocol;
4. Conduct business negotiation in regard with price and production cycle;

Game Designer Interview w/ Mark & Christina Major @ Whirling Derby Games

Mark and Christina Major are a talented husband & wife team of game designers who have been longtime members of The Game Crafter community. They designed Jupiter Rescue (previously Jupiter Deep, now published by Twilight Creations), Chimera Station (published by Tasty Minstrel Games - available in 2015) and zerpang!, which was a finalist of Tabletop Deathmatch in season 1. They also have other titles available in The Game Crafter online shop.

Mark and Christina took a few minutes at Gen Con to share their experience, insight, and some tips for new game designers.

Basic knowledge of precision metal stamping die processing

precision metal stamping die processing is kind of method which use mold press metal or sheet metal on stamping equipment, manufature the products with the raw materials by impulsion in accordance with the model, then acquire the fixed shape and size.

Advantage of stamping
A: Precision Metal Stamping die processing is a kind of method which has higher production efficiency and data usage.

Pocket Sports Rugby - New Edition

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I'm as eager as everyone for the new games to arrive at the end of the month. The New Edition Rugby has had a quick turnaround from originally being published as Pocket Rugby League in May, transforming into a hybrid version with both League & Union rules for our UK distributors and now as a solid Rugby Union game.

There's obviously a larger market for Union and with the World Cup 2015 next year, I had to spice up the original game to include all the nuances Rugby fans want.

The Game Crafter 2014 Year In Review

As we rapidly approach the end of 2014 we like to do a bit of year in review of how our community has grown and what accomplishments we’ve all achieved. Note: the official announcement has tons of links to all of the resources we mention. You can read it at http://news.thegamecrafter.com/post/105277876577/2014-a-crafters-retrospective Otherwise, happy reading!

Super-Bee! Board Game

Hi guys,

My new game is called Super-Bee! and its main target audience are children age 5-12. It can be played in 3-6 players and, once every players knows the rules, each game can take up to 20 minutes to be played.

The aim of the game: Find as many Honey Jars as you can and store them in your honeycomb. The player with the most Honey Jars collected wins.

There are 101 tokens (90 regular tokens and 11 special tokens) that gives players special abilities and bonuses and can cause trouble for the opponents.

.75" Small Square Chits now available!

Small Square Chit - Custom printed at The Game Crafter

The Game Crafter has one last Christmas present for game designers... the Small Square Chit! They come 150 to a sheet for $9.49. Like all of our chits, they are custom printed on both sides. Download the template and get started today! Enjoy!

Tradewars - Homeworld: about publishing!

What sort of *frustrates* me is how well my game is perceived by other game designers and how "neutral" Publishers seem to be.

I was asked to "pitch" the game and came up with: "it's a mash-up of Dominion, San Juan and Magic: the Gathering".

Time Challenge Finalists Announced!

The Game Crafter - The Leading Print On Demand Game Publisher

The finalists for The Time Challenge are:

- Singularity
- Oaxaca
- The Game Builders
- A Dragon Show for the King
- Tears of Asgard

Our judge, Mark Major, will receive the games shortly and begin playing them. He will then narrow the list of finalists down to just 1 winner. While we wait for that, you can read all the detailed scores of the semifinalists.

Also, don’t forget to get to work on the Sprue Challenge.

11 More "Need to Knows" about Game Design

This 12+ minute screencast is primarily for aspiring designers, not for professionals.

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by Dr. Radut