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The Age of Creation

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The Age of Creation (Worldbook Chapter 1)

"It is the age of creation – a distant, forgotten past. A world called Errandar in ancient tongues – emerges whole from the void and chaos is pushed aside to herald the beginning of this first of all ages. The old gods walk the empty forests ..."

Another blog post is online: "The Age of Creation" (Worldbook Chapter 1) teaches you about the appearance of the elves during the first age. Check out the full article in our blog:

http://godsandminions.com/blog/gods-minions/the-age-of-creation

Some distinctions between types of war-related games

One of the disadvantages of writing articles for magazines, such as “Against the Odds,” is that it can be literally years from the time it is submitted to the time it is published. I recently sent ATO an article about different kinds of war related games, and I’m going to briefly categorize its 4,000 words in 400.

I will not respond to any comments here, sooner or later the full article will be published.

Joe Angiolillo’s taxonomy of war related games:
● Games about war
● Wargames
● Simulations

Games about war
● no connection with reality
● symmetric

Gods & Minions - Introduction

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Gods & Minions - Introduction (Rulebook Chapter 1)

"Welcome to Gods & Minions, a fast paced wargame set in a world of dark fantasy. In this flexible game players simulate small skirmishes or epic battles between the various factions of a world called Ascendallion. The game takes place after the Fall – a historic event that dispossesed the world into ..."

A new blogpost is online: "Gods & Minions - Introduction" (Rulebook Chapter 1) gives you a brief overview of what to expect from this game. Check out the full article on our blog:

The RPG Challenge is on!

The Game Crafter is pleased to announce the RPG Challenge! We want you to design a role-playing game in the form of a board or card game. It doesn't matter whether you build a dungeon crawler like Descent, or more of a story telling game like Betrayal at House on the Hill, or a funny little card game like Munchkin; all that matters is that it takes the form of a role-playing game. It also doesn't matter whether your game requires a game master, or if the adventure is random, or if there are predefined adventures. 

americas newest game

Build Your Own Business
this is a new game I invented if you would like to see it go to
BYOBGAME.com

Let me know what you think of the web site.

Let me know what you think of the game.

THANKS for your help.

Gods & Minions - Getting ready to rollout

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Hey,
A few might already have noticed that i started working on a brand new game. This will be my first try to create an all professional product from start to finish (just have a look at my game journal if you want to know more).

Gods & Minions is a traditional, light wargame taking place in a dark fantasy world. It follows the classic road of fantasy wargames and still incorporates many elements that make the game unique and enjoyable. Typical for the genre, the players are generals - commanding mighty fantasy armies into battle to decide the ultimate winner.

What do we mean by "elegance" in games?

When someone says a game is "elegant", what do they mean? I'm not sure, so I've done a bit of investigating.

Is it used much? In my Info Select database, which includes my own notes about game design and teaching, and material that I've scraped off the Internet about those same topics in the past seven years, there are 84 notes containing the word "elegant" and another 34 containing "elegance". Clearly the term is used a lot in conversations and writin

That Cowboy Guy and his games

Greetings and Salutations fellow Board Game Designers,

Allow me to introduce myself. My name is John Gibson and I go by the nom de plume of That Cowboy Guy—I’m from Alberta. I have been designing board games for a little more than a year now and I’m really enjoying the process. I haven’t published anything yet, but my aim is to have something on the way to being published this year. Wayne Vaughn of Marbles The Game invited me to this site and I hope to make the most of it in the coming months.

More to come…

Cheers,
That Cowboy Guy
www.ThatCowboyGuy.com

Free online version against AI!

Hey guys,

I have been working diligently on my wind power game, as most regular readers know. A programmer friend of mine created a digital version online where you can play against a computer. The AI is pretty tough, too. At the moment it has clip art instead of the actual artwork, but that will be changed soon. In the meantime, enjoy the game!
Go to:

Gidbobgames.com

If you want to see the rules as you play, the "buy now" button takes you to the gamecrafter site, which has free PDF rules. Nice thing is, shouldn't even need em.

Happy gaming.
-Gideon

City conquest

City-generated.png

The basic game rules design is ready. And I am slowly learning how to use gimp to create a city map for the game. One thing I'm not too happy with in this game's design as it stands is the inclusion of cards that the players use for deployment. But at least the cards work directly with the board so as to avoid the typical mistake made by many board game designers at present: creating a card game disguised as a board game.

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