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Topics in Game Design

A forum for discussion of the principles of good game design. We'll explore the elements that are common to good (and bad!) games. Discussions will typically try to synthesize commonalities between several games, but "case studies" may o...
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Social Voting with deeper gameplay?
7
183 by Corsaire
12/15/2017 - 12:31
by questccg
10 hours 43 min ago
Who are the best game designers?
13
845 by Gabe
10/16/2017 - 12:24
by X3M
10/19/2017 - 15:36
Victory First Game Design
2
602 by Alex Lockhart
08/22/2017 - 12:04
by spaff
08/22/2017 - 17:23
Would you play an open world board game?
[Page 1, 2, 3]
75
3115 by Gabe
03/27/2017 - 19:22
by The Odd Fox
07/26/2017 - 01:19
Should every game of considerable length have a quick run-through section
5
439 by cloa513
07/21/2017 - 20:15
by Super-Tooned
07/22/2017 - 02:09
Non game-design design books I recommend
2
962 by tikey
05/17/2017 - 14:52
by let-off studios
05/19/2017 - 16:24
How do you design?
[Page 1, 2]
35
2130 by krone9
02/04/2017 - 06:31
by polyobsessive
04/25/2017 - 10:30
Addictive games, why (not) (!)(?)
16
1741 by X3M
08/22/2016 - 18:37
by Rick L
04/13/2017 - 02:02
How do you define that a game has depth?
25
1523 by larienna
03/11/2017 - 19:05
by lewpuls
04/11/2017 - 10:05
Discussing the interviews on Board Game Design Lab
2
565 by Rick L
01/04/2017 - 11:16
by Rick L
01/04/2017 - 13:30
How to keep a large area of effect (or Possibility Space) for abilities in card games?
2
867 by larienna
09/30/2016 - 11:08
by larienna
10/23/2016 - 23:06
Looking to form a board game designers group in Kansas
7
2152 by compman
10/14/2015 - 17:46
by compman
10/23/2016 - 01:40
I'm speaking at indiecade
7
930 by McTeddy
10/08/2016 - 01:57
by Kirkatronics
10/10/2016 - 04:57
Card Games - what are you looking for?
8
825 by Kirkatronics
09/18/2016 - 11:13
by Mr. ShinyObject
09/19/2016 - 05:09
When a problem is too hard to explain
20
1219 by X3M
08/13/2016 - 19:28
by X3M
08/21/2016 - 07:05
20 Years, 20 Lessons. An interesting article on card design by Mtg's Mark Rosewater.
6
1870 by JewellGames
06/13/2016 - 15:30
by lucyda
07/25/2016 - 08:19
What do you like to see in dice combat, and what do you hate?
16
1798 by Willem Verheij
07/05/2016 - 09:36
by Willem Verheij
07/17/2016 - 04:27
Using a deck of cards or dice roll with results lists?
24
1796 by Willem Verheij
06/11/2016 - 20:00
by Willem Verheij
06/29/2016 - 18:11
Who, What, Why? A Game Design Podcast *More posts! Roar! Super blood moon!*
[Page 1, 2]
31
8185 by mikenvp
05/10/2015 - 21:54
by mikenvp
05/26/2016 - 10:27
Turn Order & Initial Resource Distribution
2
1549 by GamesPrecipice
09/19/2015 - 16:58
by GamesPrecipice
05/23/2016 - 13:58
What Games Use Tactical Combat in Minimalist Ways?
16
1662 by jasongreeno
05/13/2016 - 21:06
by radioactivemouse
05/19/2016 - 04:13
Co-designer issues. Advice needed.
3
846 by Mrtwills
05/10/2016 - 13:09
by richdurham
05/10/2016 - 22:31
Any interest in video interviews with publishers and designers?
8
974 by Gabe
04/06/2016 - 21:06
by Gabe
04/07/2016 - 14:19
Artwork and Artist
14
1398 by northgun
03/10/2016 - 14:35
by northgun
03/14/2016 - 16:39
Artist available
2
961 by Gabe
03/11/2016 - 16:44
by Fuucha
03/12/2016 - 01:26
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