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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliessort iconViewsCreatedLast reply
Victory Condition and Movement
19
1165 by Lopaki
06/01/2011 - 19:45
by larienna
06/12/2011 - 11:18
Two from List 1 and One from List 2, with Overlap
19
1364 by MatthewF
03/29/2009 - 17:51
by kungfugeek
04/02/2009 - 16:03
Mechanics in Cooperative Games
19
8754 by Captain Clegg
02/23/2009 - 04:53
by bielie
12/10/2009 - 16:52
Monster Keep — Removing Player Elimination
20
713 by questccg
06/02/2019 - 20:56
by Tim Edwards
06/08/2019 - 19:05
Math of dice/card combos
20
794 by chris_mancini
09/13/2018 - 20:00
by chris_mancini
09/19/2018 - 21:35
Math question + XP dilemma
20
1750 by bbblackwell
10/31/2016 - 13:03
by bbblackwell
11/04/2016 - 22:05
Honor System
20
1797 by Squinshee
09/03/2016 - 22:53
by X3M
09/07/2016 - 07:16
Stealth game mechanic: Pay to succeed
20
2446 by larienna
08/01/2016 - 09:11
by let-off studios
05/02/2018 - 08:45
managing resources -- use bits or a track
20
2554 by MarkD1733
01/18/2015 - 17:18
by Zag24
01/25/2015 - 13:11
Initiative problems
20
2418 by Experimental Designs
06/26/2014 - 01:31
by X3M
07/15/2014 - 17:10
Programmed Enemy Action List
20
2025 by RyanRay
05/30/2014 - 12:40
by devaloki
06/02/2014 - 06:34
Always at Risk without being Adjacent
20
2996 by Toa Lewa
05/01/2014 - 16:32
by Toa Lewa
05/12/2014 - 15:16
Different number of units allowed per region
20
2227 by X3M
04/05/2014 - 12:16
by X3M
05/07/2014 - 17:24
Calculator for board game
20
3632 by sol
08/18/2011 - 17:29
by ReluctantPirateGames
11/08/2011 - 23:50
Player generated map?
20
1956 by Kneuronak
01/26/2009 - 23:38
by brisingre
02/08/2009 - 01:48
When is something too complex?
21
3579 by Experimental Designs
08/20/2014 - 02:48
by Archimedes42
10/20/2014 - 01:36
Changing a fundamental mechanic
21
2703 by X3M
07/30/2014 - 06:16
by X3M
02/27/2016 - 14:49
Encounters: Giving players a choice of action
22
1011 by larienna
03/04/2019 - 14:54
by larienna
04/13/2019 - 14:51
Arena Shooter Game: 'Aim' as a value, what counters it?
22
903 by ArkhamArkhiver
01/10/2019 - 22:31
by john smith
01/24/2019 - 14:58
How to randomize?
22
1819 by questccg
07/20/2017 - 18:34
by Super-Tooned
07/23/2017 - 22:20
I need some good examples of cards that have multiple uses.
22
2905 by mongoosedog
10/21/2016 - 10:33
by kevnburg
10/30/2016 - 23:10
Tactics yes, but not enough strategy
23
733 by Tim Edwards
04/16/2019 - 12:19
by Tim Edwards
04/20/2019 - 07:44
Event Cards (V2.0?)
23
2546 by X3M
07/12/2017 - 05:47
by X3M
10/19/2017 - 18:27
Help with idea/mechanics please!
23
1895 by Westmaas
04/19/2017 - 16:31
by Westmaas
05/07/2017 - 14:58
Need help with preserving attached hidden information despite shuffling
23
2502 by TreffnonX
03/02/2015 - 01:13
by Zag24
04/23/2015 - 11:29
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by Dr. Radut