Mechanics
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Topic | Replies | Views | Created | Last reply![]() | |
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Something between a board and a card game? |
55
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2641 |
by X3M 03/28/2023 - 19:10 |
by X3M 1 day 1 min ago |
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Health tracking on cards that go back into a deck |
19
|
873 |
by X3M 03/31/2023 - 07:12 |
by X3M 04/02/2023 - 15:18 |
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What is the purpose of delayed game openings? |
5
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599 |
by larienna 03/27/2023 - 00:05 |
by larienna 03/29/2023 - 09:37 |
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Big Bad Effects and Possible End Game Scoring Effects |
10
|
801 |
by MarkD1733 03/07/2023 - 23:47 |
by questccg 03/26/2023 - 18:18 |
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How to make one on one combat strategic? |
18
|
855 |
by larienna 03/10/2023 - 12:26 |
by larienna 03/14/2023 - 05:39 |
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Help! Simple Dice Allocation Combat |
14
|
1009 |
by Westmaas 02/06/2023 - 17:17 |
by X3M 02/07/2023 - 23:32 |
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What to do to avoid POWER-CREEP?! |
13
|
991 |
by questccg 01/30/2023 - 00:53 |
by questccg 02/06/2023 - 23:54 |
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Rule variations. Also building hierachies |
6
|
600 |
by kj 01/23/2023 - 12:54 |
by kj 01/23/2023 - 21:11 |
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Balancing stock market risk and reward |
22
|
1206 |
by larienna 12/27/2022 - 08:00 |
by larienna 01/03/2023 - 06:18 |
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Combat system: Stats RPS VS Roll vs TN |
17
|
1384 |
by larienna 10/17/2022 - 10:25 |
by larienna 10/25/2022 - 10:00 |
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Production Facilities (bug free?) |
7
|
761 |
by X3M 10/23/2022 - 17:12 |
by X3M 10/24/2022 - 16:54 |
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Squads |
0
|
562 |
by X3M 09/28/2022 - 12:46 |
n/a | |
Strategy Points instead of Action Points |
12
|
1042 |
by X3M 09/19/2022 - 07:03 |
by X3M 09/25/2022 - 23:11 |
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seeking set collection ideas |
0
|
720 |
by NewbieDesigner 09/14/2022 - 09:26 |
n/a | |
Short question about hitting moving targets, or attack while moving |
72
|
4436 |
by X3M 07/13/2022 - 17:17 |
by X3M 09/12/2022 - 10:38 |
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Your process of comming up with card effects |
7
|
809 |
by jedite1000 09/08/2022 - 21:26 |
by questccg 09/11/2022 - 17:33 |
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Color matching tcg game idea..maybe? |
0
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544 |
by jedite1000 09/06/2022 - 07:17 |
n/a | |
Can this rule still be used? |
18
|
2149 |
by X3M 11/14/2020 - 08:00 |
by X3M 08/28/2022 - 20:09 |
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Health tracking; minimum amount of health |
9
|
1687 |
by Jarec 07/07/2022 - 08:42 |
by X3M 08/25/2022 - 13:27 |
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reducing cubes on around the board |
9
|
1605 |
by MarkD1733 08/06/2022 - 00:00 |
by Fri 08/09/2022 - 16:26 |
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How to balance units in a RTS like board game? Hierarchy VS Rock-Paper-Scissors |
19
|
2227 |
by larienna 07/16/2022 - 09:32 |
by larienna 08/04/2022 - 09:22 |
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Help with Combat Mechanics (Symbol based) |
10
|
2827 |
by Westmaas 03/14/2022 - 12:52 |
by gamesomuch 07/12/2022 - 19:28 |
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How about auto HP/MP recovery at the end of a battle in RPG? |
14
|
1358 |
by larienna 06/24/2022 - 12:12 |
by larienna 07/07/2022 - 09:01 |
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Came up with a multiplayer card game, how would it do? |
4
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1049 |
by jedite1000 06/12/2022 - 22:56 |
by jedite1000 06/22/2022 - 01:41 |
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Too much fidling? |
298
|
18810 |
by X3M 02/06/2022 - 09:39 |
by X3M 05/30/2022 - 14:51 |
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