Mechanics
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Topic | Replies | Views | Created | Last reply![]() | |
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Some turn-based strategy works like real-time strategy |
4
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1347 |
by larienna 10/30/2023 - 14:18 |
by X3M 10/31/2023 - 14:37 |
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Simultaneous Interactive Movement |
5
|
1321 |
by Taavet 10/19/2023 - 01:25 |
by X3M 10/21/2023 - 07:43 |
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What to do to avoid POWER-CREEP?! |
15
|
1955 |
by questccg 01/30/2023 - 00:53 |
by questccg 09/11/2023 - 15:04 |
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Something between a board and a card game? |
126
|
9157 |
by X3M 03/28/2023 - 19:10 |
by X3M 09/07/2023 - 12:55 |
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Adapting 18XX for solitaire play: Making bold modifications |
12
|
890 |
by larienna 08/17/2023 - 14:25 |
by larienna 08/22/2023 - 10:09 |
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Health tracking on cards that go back into a deck |
19
|
1215 |
by X3M 03/31/2023 - 07:12 |
by X3M 04/02/2023 - 15:18 |
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What is the purpose of delayed game openings? |
5
|
941 |
by larienna 03/27/2023 - 00:05 |
by larienna 03/29/2023 - 09:37 |
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Big Bad Effects and Possible End Game Scoring Effects |
10
|
1025 |
by MarkD1733 03/07/2023 - 23:47 |
by questccg 03/26/2023 - 18:18 |
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How to make one on one combat strategic? |
18
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1253 |
by larienna 03/10/2023 - 12:26 |
by larienna 03/14/2023 - 05:39 |
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Help! Simple Dice Allocation Combat |
14
|
1242 |
by Westmaas 02/06/2023 - 17:17 |
by X3M 02/07/2023 - 23:32 |
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Rule variations. Also building hierachies |
6
|
811 |
by kj 01/23/2023 - 12:54 |
by kj 01/23/2023 - 21:11 |
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Balancing stock market risk and reward |
22
|
1505 |
by larienna 12/27/2022 - 08:00 |
by larienna 01/03/2023 - 06:18 |
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Combat system: Stats RPS VS Roll vs TN |
17
|
1709 |
by larienna 10/17/2022 - 10:25 |
by larienna 10/25/2022 - 10:00 |
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Production Facilities (bug free?) |
7
|
930 |
by X3M 10/23/2022 - 17:12 |
by X3M 10/24/2022 - 16:54 |
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Squads |
0
|
725 |
by X3M 09/28/2022 - 12:46 |
n/a | |
Strategy Points instead of Action Points |
12
|
1269 |
by X3M 09/19/2022 - 07:03 |
by X3M 09/25/2022 - 23:11 |
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seeking set collection ideas |
0
|
995 |
by NewbieDesigner 09/14/2022 - 09:26 |
n/a | |
Short question about hitting moving targets, or attack while moving |
72
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5050 |
by X3M 07/13/2022 - 17:17 |
by X3M 09/12/2022 - 10:38 |
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Your process of comming up with card effects |
7
|
981 |
by jedite1000 09/08/2022 - 21:26 |
by questccg 09/11/2022 - 17:33 |
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Color matching tcg game idea..maybe? |
0
|
709 |
by jedite1000 09/06/2022 - 07:17 |
n/a | |
Can this rule still be used? |
18
|
2369 |
by X3M 11/14/2020 - 08:00 |
by X3M 08/28/2022 - 20:09 |
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Health tracking; minimum amount of health |
9
|
1929 |
by Jarec 07/07/2022 - 08:42 |
by X3M 08/25/2022 - 13:27 |
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reducing cubes on around the board |
9
|
1866 |
by MarkD1733 08/06/2022 - 00:00 |
by Fri 08/09/2022 - 16:26 |
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How to balance units in a RTS like board game? Hierarchy VS Rock-Paper-Scissors |
19
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2484 |
by larienna 07/16/2022 - 09:32 |
by larienna 08/04/2022 - 09:22 |
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Help with Combat Mechanics (Symbol based) |
10
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3089 |
by Westmaas 03/14/2022 - 12:52 |
by gamesomuch 07/12/2022 - 19:28 |
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