Design Theory
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| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| 3D printing plans?! What should be my next step? |
8
|
232 |
by X3M 1 day 23 hours ago |
by questccg 9 hours 29 min ago |
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| Health Tracking vs. Threshold Mechanics in Game Design |
23
|
969 |
by X3M 08/23/2026 - 07:35 |
by questccg 09/06/2026 - 17:35 |
|
| Damage Tracking vs. Health Tracking in some fictitious Wargame |
9
|
346 |
by questccg 09/02/2026 - 18:58 |
by X3M 09/05/2026 - 22:05 |
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| Textbased game? Lesser game mechanics |
88
|
5753 |
by X3M 04/13/2026 - 12:15 |
by X3M 07/23/2026 - 02:02 |
|
| Payment for a choice; Paradox |
20
|
3997 |
by X3M 02/11/2019 - 06:05 |
by X3M 05/18/2026 - 07:14 |
|
| Desiging games for databases |
8
|
3052 |
by larienna 04/02/2026 - 10:54 |
by larienna 04/09/2026 - 13:10 |
|
| I googled: "what to do against the fastest unit with the longest attack range" |
5
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2439 |
by X3M 03/27/2026 - 19:36 |
by X3M 03/31/2026 - 17:49 |
|
| Balancing YOUR game (wargames mostly) |
2
|
1940 |
by X3M 03/11/2026 - 08:14 |
by X3M 03/27/2026 - 05:48 |
|
| Helping in making a video game |
223
|
36362 |
by X3M 12/06/2022 - 13:31 |
by questccg 01/11/2026 - 17:24 |
|
| Could a double card mechanic work? |
24
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2481 |
by X3M 12/14/2025 - 18:32 |
by X3M 12/22/2025 - 09:26 |
|
| Cover from terrain mechanic |
36
|
3837 |
by X3M 10/08/2025 - 05:57 |
by X3M 11/01/2025 - 21:01 |
|
| Walls? To give cover, or not to give cover? |
28
|
6515 |
by X3M 03/12/2025 - 08:07 |
by X3M 05/14/2025 - 01:16 |
|
| What are "Factions"??? Are they UNITS per Faction or something else??? |
45
|
9914 |
by questccg 09/20/2024 - 16:38 |
by X3M 04/28/2025 - 03:24 |
|
| Some thoughts about heavy euro games |
22
|
4461 |
by larienna 02/19/2025 - 15:01 |
by questccg 03/07/2025 - 23:09 |
|
| Weight of sorting |
4
|
3489 |
by X3M 01/26/2025 - 19:24 |
by X3M 01/27/2025 - 18:23 |
|
| Designing from a personal pool of mechanism |
36
|
6455 |
by larienna 12/28/2024 - 18:49 |
by larienna 01/23/2025 - 14:20 |
|
| Shoppe: The Simulation of Guilds |
1
|
3453 |
by questccg 11/10/2024 - 23:12 |
by questccg 11/13/2024 - 21:34 |
|
| The fine line between a game and a simulation |
22
|
4052 |
by X3M 11/03/2024 - 19:45 |
by X3M 11/10/2024 - 18:23 |
|
| How do you know if a game idea/project is obsolete? |
5
|
3592 |
by larienna 10/02/2024 - 11:02 |
by larienna 10/05/2024 - 07:33 |
|
| What are the criteria for a fast & easy board game design? |
11
|
5180 |
by larienna 08/01/2024 - 14:25 |
by questccg 09/03/2024 - 14:59 |
|
| Reverse Engineering in my hobby game |
31
|
7154 |
by X3M 05/29/2024 - 17:33 |
by X3M 08/21/2024 - 08:06 |
|
| Please give your opinion on the following Poll |
11
|
3615 |
by questccg 07/18/2024 - 13:32 |
by lewpuls 08/12/2024 - 14:08 |
|
| Life cycle of resources |
0
|
2699 |
by ork 07/25/2024 - 11:58 |
n/a | |
| Resources in games |
4
|
4781 |
by ork 05/29/2024 - 03:31 |
by questccg 07/12/2024 - 17:07 |
|
| Many tracks on one card |
7
|
2845 |
by Wobt2 07/06/2024 - 12:03 |
by questccg 07/10/2024 - 18:45 |

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