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Design Theory

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Tactical Layer = The Reboot
8
429 by questccg
11/25/2021 - 01:28
by Fri
11/29/2021 - 10:23
Tactical Layer = Some ideas for other Actions
8
681 by questccg
11/04/2021 - 23:18
by questccg
11/14/2021 - 00:19
How to better use EX-P Gems
7
736 by questccg
10/30/2021 - 01:18
by questccg
11/13/2021 - 21:45
How to handle maze cartography in the digital age
13
815 by larienna
10/24/2021 - 13:38
by questccg
11/12/2021 - 18:41
Multiple resources
22
1565 by X3M
08/16/2021 - 17:02
by X3M
09/02/2021 - 18:53
Designing a wargame story for 2 players
[Page 1, 2]
35
1552 by X3M
08/11/2021 - 12:01
by X3M
08/19/2021 - 01:07
Why NOT to CCG/TCG
[Page 1, 2]
43
3959 by questccg
02/13/2021 - 01:20
by questccg
08/09/2021 - 20:14
How to call this weapon?
[Page 1, 2]
31
2456 by X3M
05/29/2021 - 10:23
by X3M
07/11/2021 - 13:45
Ramping up difficulty
2
588 by Juzek
07/10/2021 - 14:42
by X3M
07/11/2021 - 11:58
Should I design for myself or others? Is getting feedback essential?
7
1039 by larienna
05/17/2021 - 15:10
by larienna
05/19/2021 - 23:00
Simplified Combat Mechanic
10
1625 by questccg
05/03/2021 - 22:10
by questccg
05/15/2021 - 18:20
Card Design
5
1228 by KiltedNinja
04/14/2021 - 05:24
by KiltedNinja
04/19/2021 - 05:57
Designing Attributes
15
1383 by X3M
03/29/2021 - 19:31
by X3M
04/06/2021 - 06:58
Starting a design from the perspective of imagining what watching your game would feel like
5
951 by NomadArtisan
03/11/2021 - 18:52
by KC
03/14/2021 - 07:28
A simple goal in a card game
18
1499 by X3M
02/17/2021 - 18:39
by X3M
03/03/2021 - 23:26
Choose Your Own Adventure with Combat?
4
801 by Milostnik
02/22/2021 - 02:50
by questccg
02/22/2021 - 20:31
Return of the XP
19
1440 by X3M
01/31/2021 - 11:31
by X3M
02/08/2021 - 15:17
Ethics of using mechanics from other games
8
1065 by Luke Cecelon
01/27/2021 - 01:58
by shokunin
01/30/2021 - 20:12
Kill your darlings
14
1100 by ceethreepio
01/13/2021 - 04:06
by questccg
01/14/2021 - 21:11
Are all of the following attacks an option?
16
1817 by X3M
11/28/2020 - 12:54
by X3M
12/20/2020 - 06:34
How to have a "combat-mechanic" without requiring Attack/Defense stats???
10
1385 by questccg
10/07/2020 - 14:42
by questccg
10/08/2020 - 19:27
How many designs at once?
9
1268 by Juzek
10/05/2020 - 20:33
by larienna
10/07/2020 - 10:57
How to model and make sure there is multiple paths to achieve goal
6
1053 by larienna
09/28/2020 - 23:10
by larienna
09/30/2020 - 13:54
No luck = No fun?
21
1285 by Fhizban
09/24/2020 - 10:17
by X3M
09/26/2020 - 09:03
Making a new game idea more interactive
2
919 by Bensens
09/21/2020 - 13:30
by AdamRobinGames-ARG
09/22/2020 - 20:29
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