Skip to Content

Design Theory

This forum is for discussing various ideas about game design; rules, themes, etc.
TopicRepliesViewsCreatedLast replysort icon
Victory Points, Game Objectives and ???
5
164 by questccg
06/09/2019 - 00:42
by questccg
06/09/2019 - 19:51
Monster Keep — Race Play Styles, Yes or No?
5
312 by questccg
06/02/2019 - 22:49
by questccg
06/05/2019 - 21:07
Is it best to stick with one genre/style?
8
483 by Paul Ott
05/22/2019 - 08:10
by questccg
05/29/2019 - 14:44
Board Game Survey!
28
1530 by boardGameSurveyor
12/18/2018 - 23:18
by let-off studios
05/28/2019 - 13:02
'Euro' abstractions in traditionally theme-heavy genres: are they worth it?
0
229 by andrzej.probulski
05/23/2019 - 14:30
n/a
Reputation vs. Alignment System
25
761 by questccg
05/10/2019 - 23:37
by questccg
05/15/2019 - 16:22
Adventure games: Could players do more kind of actions?
4
415 by larienna
05/09/2019 - 23:47
by apeloverage
05/11/2019 - 00:58
Random Co-Ordinate
23
615 by Kohlstech
04/30/2019 - 12:32
by Kohlstech
05/02/2019 - 08:11
Going between different styles/projects of games
0
418 by X3M
04/30/2019 - 10:36
n/a
Player Participation Card Game Design QUESTION
11
407 by Hasenfang
04/27/2019 - 14:06
by questccg
04/28/2019 - 21:18
Every Damage Type Ever
[Page 1, 2]
39
846 by bottercot
04/10/2019 - 14:04
by Fri
04/17/2019 - 17:56
Handling multiple changing numeric values on a board
6
597 by parah7
04/01/2019 - 05:03
by parah7
04/08/2019 - 03:54
RPS in a card game
29
3069 by X3M
06/13/2015 - 06:36
by X3M
03/30/2019 - 18:21
First player to begin
15
514 by X3M
03/26/2019 - 05:50
by X3M
03/28/2019 - 15:41
Same game, different theme.
6
421 by Candika
03/13/2019 - 17:28
by bottercot
03/20/2019 - 14:31
How can you have an expansion phase in board game design considering it's already constrained in time and space?
6
642 by larienna
03/12/2019 - 12:54
by tikey
03/17/2019 - 20:50
Spaces - Hexagon or Square?
8
456 by bottercot
03/04/2019 - 17:11
by DonovanLoucks
03/07/2019 - 23:57
Different options for health, RPG
9
732 by X3M
02/21/2019 - 18:11
by X3M
03/04/2019 - 06:27
Maybe the key to a good 4X game was to make it a negotiation game?
3
611 by larienna
02/18/2019 - 11:11
by ThinkBuildPlay
03/01/2019 - 23:56
How much do you trust players?
12
664 by Juzek
02/16/2019 - 16:01
by lewpuls
02/26/2019 - 19:59
Payment for a choice; Paradox
11
593 by X3M
02/11/2019 - 06:05
by X3M
02/15/2019 - 18:57
Thoughts on these new set of weapons types?
9
805 by X3M
01/28/2019 - 17:45
by X3M
02/13/2019 - 04:46
The Game Language of T
1
374 by cybulskina
02/09/2019 - 21:19
by wob
02/11/2019 - 11:53
Additive design instead of subtractive design
9
684 by larienna
02/02/2019 - 11:52
by cybulskina
02/09/2019 - 18:34
Making solitaire games non-puzzle-ish by removing failure
16
682 by larienna
02/04/2019 - 11:58
by larienna
02/08/2019 - 00:06
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut