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What is the Board Game Design Lab?

BGDF is partnered with the Board Game Design lab - an effort by BGDF user Gabe Barrett to create and curate regular content for game designers.

The Board Game Design Lab:

  • Curates articles from around the web, guiding users through the process of game design and publishing.
  • Publishes a podcast, with insightful interviews with industry veterans
  • BGDF is happy to have Gabe in our community, and his contributions to the site through BGDL.

    Take me back to the BGDL blogs!

    Monster Keep — Draft/Preview of the Elvish Crusader

    Here is a COOL "Preview" of the Elvish Crusader... She's just kicked a whole lot of Undead rubbish and lit the mess on ... FIRE!

    The illustration was a combined effort... Madison drew the Crusader in this "Taking Care of Business" pose ... And then I suggested: "How about a pile of undead monsters she's just defeated?!"

    Can't wait to see the COLORED rendition! Enjoy.

    The Game Crafter Official Podcast - Episode 216

    The Game Crafter Official Podcast

    The Game Crafter Official Podcast - Episode 216 - Congratulations to the Mint Tin contest for breaking the old record of 144 entries with an amazing 184 entries! JT and Jeff take this episode & cover a few of the entries they noticed for the Mint Tin contest. What made these particular games stand out for JT and Jeff? Listen at https://thegamecrafter.libsyn.com/mint-tin-contest-with-the-game-crafter...

    Artwork

    I just added some more hand drawn isometric play mats to the artwork file.

    I have more to design for the upcoming novel franchises. Not published yet of course.

    4 more novel sets to go with about 80 more plus chapter (expansion) decks to develop.

    This consists of about 5 more years into development for the prototype but the game plays really well. This is why Dymino Monsters epic fantasy rpg game can not be rushed.

    I only update the post when another section of the game is complete to be posted.

    Ravenhall's Town Crier #10

    Here is the second quarterly Town Crier. Our website is still down for construction, and we are still perfecting our quarterly update.

    https://drive.google.com/open?id=1ahwjeiomB9rCRjc4xAbGOSQT7gUBAD_O

    Thanks!

    -Austin

    Monster Keep — Formulas and/or equations towards "Race Balance"

    So following some advice from Ramon (@X3M), I decided to some "Race" planning... Basically I've been thinking about HOW each race should exist and what are the "broad lines" of each race.

    The Winner of "The Social Deduction Challenge" has been Announced!

    The Game Crafter - Board Game Design Contest - Social Deduction

    Fruit-For-All has won The Social Deduction Challenge.

    The judge, Heather Newton, has written up articles with feedback for the winner and all the finalists. In addition, she has provided the spreadsheet she used for scoring the finalists.

    We thank all who participated in this contest. We also want to remind everyone that the Roll & Write Challenge is going on right now if you’re looking for another contest!

    Full Details and links at https://news.thegamecrafter.com/post/189830463686/fruit-for-all-wins-the...

    Open world arcade

    I am glad to say that exhibiting Window Pains at the open world event went really well. The museum shop sold out of the copies they asked for, and I got a lot of very positive feedback. The 40 percent markup seemed appropriate, and I should learn to valuey games.

    My favorite point was when someone I taught the game to came back, and they taught their friend, who insisted on buying the game for the next time they are stuck at the airport.

    The whole thing inspired me to finish up the 4 player version I was in the process of making. I can't wait to see the prototype next month!

    Entry #2 - Galactic Ryft

    GalacticRyft

    I am currently working on my space board game. I’m on the third major iteration of it. Originally, I created a space strategy game with lots of miniatures, and stereotypical gameplay including combat. I realized it was not unique enough in gameplay and pivoted.

    The second iteration was better and more unique, very similar mechanics to the current version, but had too many unique rules and exceptions to make functional and the theme didn’t push far enough into the mechanics. I had 4 groups play test the game and got some indifferent feedback about playing it.

    New Board Game Pieces

    The Game Crafter - Board Game Pieces - Small Dragons

    We added Small Dragons to our Board Game Pieces Shop! These wood tokens come in 4 colors (Blue, Red, Green, and Yellow). Available at https://www.thegamecrafter.com/game-pieces?q=dragon%2C%20small&hPP=32&id.... If you need something larger, be sure to check out the Large Dragons that we announced awhile ago.

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    by Dr. Radut