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Monster Keep — Renewed optimism

Well I don't seem to remember any Blog entries talking about WHERE and now WHAT "Monster Keep" (MK) is going to become. MK is now a "Gaming Accessory" that will be used in conjunction with "Poker Cards". But I realized that this specific accessory doesn't NEED to have "Clips" and could be managed via a "Dry Erase" Pen/Marker.

But it's not that EASY TBH. The "design" is tricky and we need to EVALUATE how to transform the existing "prototype" into a "clip-free" variant.

Quest Adventure Cards(tm) — 2nd Edition : What is a "Quest"?

So I know QuestAC Reboot what published on "The Game Crafter". It's a SIMPLE game at it's core and the Reboot was supposed to be something that I could HONESTLY say was a "Card Game" made for Kids (9+ in age).

But TRUTH be told, I am NOT interested in SELLING that game. Why? Because it's not what I envisioned for QuestAC Version 2.0.

Everything for QuestAC v2 looks good on paper... The ONLY issue is:

questccg wrote:
How do I complete a Quest?

Some thoughts to consider:

Game Designers of Santa Cruz - Monthly Playtesting Events

Game Designers of Santa Cruz - Monthly Playtesting Events

The Game Crafter is proud to sponsor the Game Designers of Santa Cruz. They host monthly board game playtesting events at Peoples Coffee with around 30 people playing games, providing feedback, and improving games. Learn more at https://www.meetup.com/playgoldengate/events/306677725/?eventOrigin=grou...

Dual Dice — With less than 1-Week before launch...

I've figured out that I CANNOT pre-pay the VAT Taxes and that the $800 no tariff in mailing to the USA is no longer in effect, there are basically tariffs on everything... So I contacted the Customs & Border Protection to understand HOW(?) I can pre-pay the tariffs ahead of time.

I want backers to see that I'm doing my best to SIMPLIFY the process and ensure that when your package arrives there are no fees (in the USA) to pay.

The Time Has Come....TO LAUNCH THE GAME!

Hello everyone! Well To Do Walrus Games here. I've been hanging around on the forum for some time now and I thought I'd share my project here! For those of you who don't know, I have been designing a board game to launch on Kickstarter for the past year and a half and it at last goes live this Friday at 12:00 EST! If you are at all interested, I would greatly appreciate if you at least followed along in the project's journey, and even if you are not an avid board gamer, if you know anyone who might be, feel free to share it with them!

The Shadow Of The Nokizaru Ships to the First YouTube Previewer!

Today, "The Shadow of the Nokizaru" was sent off to a YouTube previewing group so that they can make their overview video! It may be a YouTube group you have heard of before. Their channel name starts with a "T" and ends with an "E". If you think you know the group, keep a look out for my next update that will have a link to their channel for the video! Feel free to reply your guesses below as well! I am looking forward to seeing what they come up with!

A special book “review” of my book Game Design

[ Note. This was submitted as a column for “Worlds of Design” on enworld.org. I’ve written more than 200 entries for that column starting in 2017. But this time things went awry, as I tried something with a “twist” halfway through.

It is, ostensibly, a review of my book “Game Design” (McFarland, 2012). The editor only read the first part and came back to say that guest authors needed to be paid, so this was not allowed. I asked if he’d read the whole thing. He came back again saying, oh, but the topic here (NOT the book) would be rejected by the readers, or start a flamewar!

My impression of enworld.org, dating from long before I started my column, is that the denizens are willing to argue at length about most anything RPG-related; in any case, flamewars are undesirable there, and the article was unusable.

I’ve tried not to give too much away. See what you think.]

The Time Has Come...

Hello Everyone!

Jacob here.

I am STOKED to tell you guys about something HUGE!

My board game, "The Shadow Of The Nokizaru", is at last coming to the United States! That's right, the prototypes have at last shipped! I expect them to arrive on May 29th, 2025! That's just two days away!

This also means that we have some business to get down to...

Some UNBOXING business that is!

We will be having a livestream unboxing on May 30th, 2025 at 6:00 PM EST to celebrate the big achievement of an actual prototype! I'll also be there to answer all of your burning questions.

The Prototype Nears Completion...

Hello Everyone!

Jacob here.

I have some great news for you guys! "The Shadow of the Nokizaru" is almost here!

Yes that's right. After several months of delays, we are at last back on track for the game's prototype to ship out soon! I have been informed that the only remaining component is for the tray to be completed! After that, I'll be taking a quick look at the components to give final approval and then we will be shipping out the prototypes likely some time this coming May! Ideally, once the prototypes are received, I will be doing an unboxing video for the game.

PoA — Improving the Design

I'm actually worried that "Planes of Aria" (PoA) is too layered and doesn't offer enough variation for the players. Let me do a QUICK AUDIT of the game's components and what is currently featured in the existing design:

1.0 Game Tiles

The game features a Tile Laying Mechanics which is similar to a Sandbox implementation in that player don't have to build upon the opponent's area of play ...

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by Dr. Radut