I've been thinking a LOT recently about the obstacles in my projects and the things that I have done (in the relatively short span of time) to make some of them move forwards.
One thing that TROUBLES me and (Maybe?) others, is the high costs of making "Card Art/Illustrations". Like I have "Monster Keep" (MK) which is a small-ish game with five (5) different deck setups. For that game, I had done some playtesting and while the concept wasn't completed... The major hurdle for the Project is "Card Templates" and "Card Art/Illustration".
I realize that most Funding Platforms don't work well with Prototypes. Everyone wants to see a finalized product and in some instances the cost of art ranges from several thousands of dollars (like $2,500 USD) to several tens of thousands of dollars (like $20,000 to $25,000 USD) depending on the nature of the project.
I know of GMT's P500 "Pre-Order" platform and obviously Kickstarter and IndieGoGo and other platforms for funding like Patreon or GoFundMe. All these platform (or most) pre-suppose that your PRODUCT is FINISHED not that you need HELP completing it.
And so I have been thinking that perhaps I could DEVELOP a Platform for FUNDING of Art/Templates/Illustration/Boxes/Logos/etc. All of the ART ASSETS for a Game. Right now it's just an EARLY THOUGHT based on the fact that what I need personally to GROW and make more games ... Is FINANCING of ART ASSETS. For example, "Crystal Heroes" (CH) has one (1st) ENTIRE "Chapter Deck" Designed and Developed (perhaps it may need some additional "tweaking" ...) but I don't have the financing to make a second (2nd) "Chapter Deck": The Lady of Life and the High Elves (which is the next chapter in the game).
I have some ideas about HOW this platform could evolve but I still want to keep some of the inner-workings "confidential" because honestly I see this as an opportunity for not just ME, but MANY "Game Designers" to be able to produce ART-INTENSIVE projects.
Typically this is ANY "TCG" (Trading Card Game), "CCG" (Collectible Card Game) and anything in-between which relies of CARDS (and therefore Card Art/Illustrations) which could be a DIFFERENT approach to a project. We all know that Patreon is a GREAT platform for "Podcasts", "Video Channels", and instructional content... But it doesn't WORK for "Game Designers" especially IF your project has a lot of art assets.
Anyhow this is JUST a thought. While others are busy making "Video Games" or small PNP content (with albeit nice art) ... I find myself thinking... Why not see what are the "challenges/hurdles" with the development of such a PLATFORM for Funding Art Assets?!
In terms of SPIRIT, I think GoFundMe and Patreon would be the closer of the models of funding... Because those generally HELP "people" get monies for various reasons. I'm just thinking about this because it's one of my STRUGGLES in making GREAT games for the Community of Gamers.
Obviously platforms like Kickstarter, BackerKit, IndieGoGo which all HELP to offset the "Costs of Manufacturing" a Game are real great once you have a FINAL product. The problem with these platforms is that they are ZERO (0) use to Independent Game Designer (Indies) who have great ideas but insufficient funds to make them a REALITY which is what is REQUIRED by the larger platforms.
So I'm going to THINK about this some more and see what is the REACTION of any of the regulars or anonymous-members who might want to chime-in on this CONCEPT... Personally I could GREATLY "Benefit" from such a Platform and I believe so could OTHERS too.
Feel free to comment and share your thoughts. I host this website and volunteer my time for the Community of Game Designers who are both REGULARS and the Anonymous Visitors which like to stay informed about what is going on over here a BGDF.com. I do so freely out of my interest to HELP the community.
Sincerely.
Is that the site has a Project in which you would ADD Funding for ASSETS: Card, Template, Box, Logo, Game Pads, Icons, Tokens, etc.
A "Creator" adds as many of these assets he likes to his Project. For each Asset he fixes a Final Production Amount ($$$), a Sketch/Concept Preview Amount ($$) and a general description of the Asset which is required.
In addition to those, for each he fixes the Amount Increment (For example: $5 USD which means that the increment for each stage is $5 USD).
Supporters would see the Price of each Sketch/Concept required (say $75 USD for 3 concepts) and determine based on the description alone if they want to support the creation of a Sketch/Concept Preview (For example: $5 USD increments for a total of $75 USD would mean 16 people would need to contribute in order to UNLOCK the various Sketches). Once the sketches are paid off, the Final Product is the next milestone (For example: $250 USD which means that the increment could be $10 USD and therefore it would 26 Supporters to fund the final illustration).
So what do supporters GET by funding such a Project?
Well first, I would say that people MAY VOTE on which Sketch is preferred but that the final decision over what is Illustrated depends on the Creator. Usually the decisions will concur but in some rare occasions may differ.
Next they exclusively get to Preview the Final Art Asset. This could be VIA e-mail ... In that once an Art Asset is fully funded and gets done, the Creator makes available the Final Art for consumption by Supporters ONLY.
In essence, what you are paying for is to be the FIRST people to get their eyes on said ART before it is released.
Something like that, I picture a WEBSTORE with Funding progress bars for each Item/Asset and each Supporter could have a list of contributor Projects where he/she can look at the Final Art (uploaded) in addition to any projects which are also underway (in-progress).
Anyone think this sounds interesting or cool??? Please let me know!