I'm brand new here, and am hoping for some feedback. I have a game which has been through about 50 playtests. I enjoy it and have played it with several other folks who range from casual to serious gamers. They have all enjoyed it, too. (What I mean is that I'm not just hopeful because "my brother and uncle Joey like it, so it must be good!")
Here's the idea: Wargame. Hexmap. Based somewhat on Napoleonic era militaries (infantry, artillery, cavalry). Dice and card mechanics similar to Battlemasters (card deck determines which units move, dice resolve engagements). Four pages of rules. Simple movement advantage on roads. Simple movement impediment in streams. More detailed than Risk, in that units and terrain have variety. Simpler than nearly all wargames in that it is as easy to learn as Risk. Play time is approx. 1 hour (depending on how impulsively you play!) Players choose from a variety of objectives at the outset (i.e. destroy each other, occupy key terrain). 2 players only (sometimes wargamers have difficulty finding several opponents in their area with the same schedule to play more complicated games).
Do wargamers want anything like this?
That's great! One of the (many) reasons I came up with this one is that I AM one of those wargamers, and I wanted a game that ANYONE would like. That way I get my wargame fix, and my opponent can be a complete noob and still enjoy it without having to be forced to play.