I’m looking to make a prototype of a board game I’m working on. Each player is given a fixed period of time to make all their moves – much as in a chess match. Does anyone know if a multiplayer chess clock system exists or how you could construct one.
Ideally it could accommodate any number of players (between say 2 and 6). Typically, player A would start the clock, make his move, press a button, which would start player B’s clock and stop his own, he’d make his move, press his button which would start player C’s clock and stop his own and so on. Once a player’s clock had run down there’d be an alarm and his clock would be ‘passed over’.
Looks like just the thing. Thanks very much!