Hi. Lets for arguments sake say that I have a really great gamewhich could be ready in 3-4 months. Lets also say a major company has the same type of game lined up, but its gone into development hell. Which would be smartest of me?
a) Release it before the major company to try grab sales from people tired of waiting, but risk the major company taking my ideas and maybe refining them based on the feedback I get from my game.
b) Instead I wait - see how the other game does and what critiques people have. Then fix those things in my game?
Thanks for your thoughts. I appreciate it. While I'm not worried about stolen ideas (I mean all games have ideas inspired by others)... Its more if people after trying my game say "i wish it had this and this" it would be very good info for the other game to try embrace those ideas.
I think it would be best to be out first. However if I start marketing the game, and announce it and its features - maybe a few good ideas could get snagged and redeveloped. Especialy if I offer the rules for download far in advance.
Hmmm.. what I really need now is some solid advice on how to procede with having the game manufactured.