This should have been thought of before, and perhaps it has been... I think it would be a perfect topic for our Collaborative Game Design project. I hereby nominate Spiel des Jahres, the game of competetive game design.
Players go through the game gathering "Mechanics" and "Themes" and various other pieces of games, trying to assemble the game they think will win the Spiel des Jahres. Players assemble the pieces which somehow combine and interact with some random or pre-determined set of criteria which represents the judges, and at the end of the game the player whose assembled the best game wins!
- Seth
I didn't notice the new category- sorry!
:)