This is more a question about card "mechanics". Let's assume that the game I am working on has a "Mini" Deck of 35 cards.
And let's say that in a Player's Tableau (Setup) ALL 35 cards may be used during the game. The idea is to "build" an ENGINE that allows you to combat your opponent towards the "end of the game". What this means is that you build your engine first and the opponent does the same. At "some point" one of the two players will begin an attack on his opponent.
The question that I am having difficulty with is this:
"Should I have a HAND of 5 cards with a maximum of 8 cards"???
See because I DON'T want a "DISCARD" pile since you MAY use ALL of your deck to build your engine...
"How do I handle this"???
Anyone with some good ideas about how to somehow manage this type of setup??? Could there be some kind of rule like: "You must ALWAYS play at minimum 1 card into your tableau"! Any other ideas out there???
The main problem I am facing is two-folds:
1. I don't want people to have TOO LARGE hands.
2. I don't want a player to WAIT until he can get the "perfect" ENGINE construction each game that he/she plays.
Those are my primary concerns IN NOT having a "discard" pile.