https://www.theatlantic.com/technology/archive/2019/07/how-polio-inspire...
An interesting article on why Candy Land was created.
https://www.theatlantic.com/technology/archive/2019/07/how-polio-inspire...
An interesting article on why Candy Land was created.
A good read, thanks! Didn't know any of that before, but it makes sense :) I like history, so this was nice.
-Austin
It took a lot of pain to get the world where we are today. For me sales is front and center. Continues to sell a million copies a year!!!!!!!!!!!!!!! Amazing.
Here is a link to the game tech about candyland if anyone is interested:
http://www.ludology.libsyn.com/webpage?search=candyland&Submit=Search+
Dymino Monsters Update 4-18-2024 (1) by questccg | |
Hidden Movement: What Makes it Cool? (19) by larienna |
Wizardry Legacy: the Forgotten Academy (12) by larienna |
TradeWorlds — Tactical Core (3) by questccg | |
Introducing, Jacob! (that's me by the way...) (0) by Jacob | |
Chat GPT: Testing as a design assistant (8) by larienna |
Winner Announced for the Meta Progression Community Challenge! (0) by The Game Crafter |
Hi guys ~ Gameland and Yaofish are officially accepting board game design submissions! (1) by questccg |
A programmer's dilemma (16) by larienna |
Qubits: a solo trick taking game (9) by Wobt2 |
Worker placement, Role selection and Action cards: Is it the same thing? (11) by larienna |
Site Ads and Google Experiments (0) by questccg |
TradeWorlds — Smuggler's Run (7) by questccg | |
Single Item Shipping at The Game Crafter (0) by The Game Crafter |
Protospiel Indy 2024 (May 24-26) (0) by The Game Crafter |
How to avoid being blocked at content creation (10) by questccg |
Protospiel Indy 2024 (0) by sirvalence |
In need of some IDEAS concerning a "Battle" System (15) by questccg |
How to avoid quarterbacking in an adventure game (7) by larienna | |
How complicated could math get? (23) by X3M |
Can we have gaming ads on this website (7) by questccg |
Dice Mitigation Challenge - Winner Announced! (0) by The Game Crafter |
Delving! - " That is when it hit me, it was starting to feel like other games" (3) by MarkJindra | |
Game Purchase Contract (0) by MarkJindra |
Blackboard Boogie Board: a bit of a REVIEW... (2) by questccg |
I use Candy Land as an example of a terrible game for parents to play with their kids :)
(.. so they should buy my game, of course)