We have a winner!
Project Y Derailed
by Hook
Followed closely by:
Jewelry Thieves by DifferentName
Widget Factories by andymorris
An unexpectedly tough challenge this month. Thank you to everyone who answered the call to arms!
Game | Score | Gold Medals | Silver Medals | Bronze Medals |
Project Y Derailed | 15 | 4 | 1 | 1 |
Jewelry Thieves | 14 | 3 | 1 | 3 |
Widget Factories | 12 | 1 | 3 | 3 |
Anti-Trust | 4 | 2 | ||
Energy Crisis | 3 | 1 | 1 | |
Suspicious Fishes | 0 |
Let the discussion commence! Please take the time to give the designers feedback on their games. While you're at it, give us some feedback on why this particular challenge failed to inspire. We know you've got lots of demands on your time. We want you to feel that answering the GDF Showdown is a worthwhile use!
Project Y Derailed by Hook | Feb. 19 |
Jewelry Thieves by DifferentName | Feb. 20 |
Widget Factories by andymorris | Feb. 21 |
Anti-Trust by lonebluewolf | Feb. 22 |
Energy Crisis by Miika | Feb. 23 |
Suspicious Fishes by tcnisaiah | Feb. 24 |
It's a spy movie in a card game.
(+) Great job matching the components, theme, and hidden goals. The number of possible parts combinations means that multiple roles can be served by different combinations. I like having one player that everyone can trust and whose motivation is known. Having the game played on a timer adds a valuable element of suspense.
(-) I worry that the timer is too short for the game, but that's easily adjusted. The Chief Engineer is a good role, but it seems like the least fun to play, as everyone will be trying to take advantage of you. I have nothing against player elimination, but in this case it seems undesirable to eliminate just one player and then have the engineer do double duty.
(=) I think this is a good use of the player screen as a play aid, especially as it can double as a role card. Each role could build different parts out of card combinations, giving a clue to player identity. I'd like to see the engineer be a hidden role as well. Good use of suspicion in trying to achieve your own goal while defeating other players.