I have tabulated the Top 10 lists, and looking at the distribution of first round votes, I have made the cutoff at 13 votes - that is to say each entry with 13 or more votes has moved on to round 2. There are 8 entries that made the cut.
For round 2 we will return to the normal GDS voting format:
- You may assign up to 6 votes to the entries of your choice
- You may assign no more than 3 votes on any 1 entry
- You may not vote on your own entry
- You need not assign all 6 votes
To vote, PM sedjtroll with the following format:
Subject:
FEB GDS VOTE
Body:
#XX [Entry title] - X votes
#XX [Entry title] - Y votes
#XX [Entry title] - Z votes
(For convenience you can copy and paste the lines below)
The 8 finalists are:
#1 - BOOM -
#3 - Dice Cube -
#7 - Shipwrecked! -
#11 - Rainbow -
#14 - GEOMANCER -
#15 - Mythic Dice -
#28 - Died in the Wool -
#33 - Rolling Plunder -
Voting will be open through Sunday night, after which time I will tally the votes, announce the winner, and open the critiques thread!
- Seth
The landslide winner of the Feb/March Game Design Showdown - The Dice Gods Must Be Crazy - with 45 votes is...
Rolling Plunder by Ty'ger Welch
And in Second place, with 29 votes:
Died in the Wool by Matt Worden
Here is the final vote tally:
#1 - BOOM - 11 votes
#3 - Dice Cube - 9 votes
#7 - Shipwrecked! - 18 votes
#11 - Rainbow - 12 votes
#14 - GEOMANCER - 14 votes
#15 - Mythic Dice - 18 votes
#28 - Died in the Wool - 29 votes
#33 - Rolling Plunder - 45 votes
Congratulations to the winners! I'll open up the critique thread now, I get the impression everybody's anxious to talk about this month's entries!
- Seth