Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Character Sheet Stat Balancing |
13
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3913 |
by ssm 06/19/2017 - 13:43 |
by X3M 06/21/2017 - 01:54 |
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Worker placement on individual player boards |
13
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3156 |
by Rick L 02/09/2017 - 10:10 |
by Rick L 02/20/2017 - 04:10 |
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Secondary RPS on a forever expanding game |
13
|
3615 |
by X3M 12/10/2016 - 10:49 |
by X3M 07/04/2017 - 02:18 |
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Randomly taking card from another player's hand. |
13
|
2751 |
by FreedomPortal 11/06/2016 - 09:58 |
by polyobsessive 11/21/2016 - 09:28 |
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Diceless Fate/Fudge Mechanic for RPG |
13
|
3280 |
by Toa Lewa 11/02/2016 - 19:26 |
by richdurham 11/13/2016 - 17:51 |
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HELP with Combat Mechanics |
13
|
3117 |
by Westmaas 10/29/2016 - 22:27 |
by Westmaas 04/15/2017 - 22:32 |
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Searching a simple combat mechanic that allow a lot of unit variety in low quantities |
13
|
3020 |
by larienna 05/31/2016 - 22:45 |
by X3M 07/05/2016 - 11:14 |
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Cubes or Tokens |
13
|
2452 |
by Gabe 03/09/2016 - 16:05 |
by Gabe 03/11/2016 - 12:53 |
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Choosing Your Victory |
13
|
2338 |
by Tbone 05/01/2015 - 09:54 |
by questccg 05/02/2015 - 11:47 |
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Thinking about fine-tuning of explicit probability |
13
|
3616 |
by Masacroso 08/15/2014 - 10:15 |
by Masacroso 09/11/2014 - 14:12 |
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How can I make skill checks more than just rolling a die? |
13
|
2358 |
by Blunder 06/15/2014 - 13:49 |
by ErnstFourie 06/18/2014 - 04:11 |
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A different twist on an old mechanic. |
13
|
1880 |
by Ecarots 08/26/2013 - 19:05 |
by Ecarots 08/29/2013 - 20:29 |
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Elemental-Wizard Themed, Deck-Building Game with a Shared-Mana Pool using aMancala Mechanic |
13
|
3290 |
by raiderrobert 06/17/2013 - 10:04 |
by raiderrobert 07/20/2013 - 13:32 |
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Interrogation/Interviewing mechanic? (long post) |
13
|
3629 |
by jpcab 03/20/2013 - 01:35 |
by jpcab 04/08/2013 - 20:50 |
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Card orientation? |
13
|
1818 |
by SinJinQLB 01/30/2013 - 13:29 |
by Procylon 04/22/2013 - 04:04 |
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icon based combat system |
13
|
1886 |
by larienna 12/13/2012 - 15:30 |
by larienna 01/15/2013 - 18:27 |
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Ideas Needed: ancient mythology themed card game |
13
|
1849 |
by Jonsan 12/10/2012 - 23:04 |
by MarkKreitler 12/18/2012 - 16:12 |
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Balancing special powers by weakening them |
13
|
1905 |
by larienna 11/30/2012 - 09:42 |
by questccg 12/05/2012 - 18:58 |
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Special Abilities |
13
|
1635 |
by questccg 11/27/2012 - 20:29 |
by questccg 11/28/2012 - 20:37 |
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Keeping Track of Cargo |
13
|
2345 |
by Matt201 11/15/2012 - 09:21 |
by ender7 12/13/2012 - 17:08 |
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Help me name my Graveyard for Shattered Empires |
13
|
2094 |
by Shattered Empires 10/27/2012 - 16:25 |
by Shattered Empires 11/14/2012 - 21:42 |
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Game including transport |
13
|
2248 |
by Maaartin 05/26/2011 - 15:45 |
by joni 06/12/2011 - 17:27 |
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variable turn order |
13
|
2265 |
by drktron 02/15/2011 - 11:57 |
by Maaartin 05/17/2011 - 16:01 |
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Numbble - A Sumof2 Variant |
13
|
2059 |
by rcjames14 10/14/2010 - 20:55 |
by rcjames14 10/22/2010 - 19:11 |
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Wrap Around world VS traditional maps |
13
|
3028 |
by larienna 10/14/2010 - 16:09 |
by drktron 12/09/2010 - 11:41 |
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