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Theme Design

While Mechanics are arguably the most important part of game design, a designer should never discount the importance of Theme - especially if that designer is trying to get published. Theme creates the atmosphere of the game, and helps players to understand and internalize rules by connecting them with recognizable ideas. Some designers like to work "theme-first," while others start with game mechanisms. But either way, before the game can be considered finished, the designer must consider the theme. Use this thread to discuss Theme design.
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Need ideas to reinforce a theme
10
1396 by larienna
02/05/2013 - 22:41
by larienna
02/10/2013 - 22:39
superhero game- flavor text - input please
16
888 by abdantas
01/30/2013 - 09:12
by abdantas
01/31/2013 - 10:36
RPG Board Game Story Narrative
13
1615 by TwentyPercent
01/23/2013 - 17:52
by MarkKreitler
01/29/2013 - 18:07
Survival Horror Board Game Story Ending Cliche
7
1209 by Stormyknight1976
01/25/2013 - 11:30
by Stormyknight1976
01/29/2013 - 13:03
Designed for one, built for another.
6
999 by Lofwyr
11/17/2012 - 15:57
by voodoodog
11/18/2012 - 19:52
Evil Spares None - Theme Design
5
1172 by ProjectPlunk
07/26/2012 - 15:57
by ProjectPlunk
08/20/2012 - 00:53
Need theme for a card game
7
1108 by Impudent Mortal
08/14/2012 - 03:41
by Impudent Mortal
08/15/2012 - 14:55
aliens and magic - good theme?
2
924 by HarryPotter
06/25/2012 - 06:56
by HarryPotter
06/27/2012 - 17:57
Theme help - 4 factions
9
881 by Horatio252
06/12/2012 - 23:18
by Crensh3000ad
06/25/2012 - 10:41
Themestorming for Exhibit: Artifacts of the Ages
6
998 by sedjtroll
05/17/2012 - 00:08
by ledbetter_13
05/24/2012 - 11:59
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by Dr. Radut