Skip to Content
 

Mechanics

TopicRepliessort iconViewsCreatedLast reply
Rock-Paper-Scissors = Power-Technique-?
11
2867 by dabuel
04/13/2010 - 14:05
by dnjkirk
04/16/2010 - 11:54
Villager Movement Mechanic
11
1981 by Nix_
09/23/2009 - 18:25
by Nix_
09/26/2009 - 15:27
Big Bad Effects and Possible End Game Scoring Effects
10
1150 by MarkD1733
03/07/2023 - 23:47
by questccg
03/26/2023 - 18:18
Health tracking; maximum damage per projectile
10
1570 by X3M
05/18/2022 - 14:08
by X3M
05/27/2022 - 14:10
Learning City Game
10
1556 by Captain Clegg
03/22/2022 - 05:36
by Captain Clegg
03/28/2022 - 03:08
Help with Combat Mechanics (Symbol based)
10
3303 by Westmaas
03/14/2022 - 12:52
by gamesomuch
07/12/2022 - 19:28
Something that feels like a traitor mechanic when there is no traitor
10
1909 by MarkD1733
02/24/2022 - 14:50
by MarkD1733
03/09/2022 - 05:32
How to handle cursed items?
10
3843 by larienna
09/14/2021 - 12:16
by larienna
10/06/2021 - 23:21
Help with scoring
10
1869 by Juzek
07/27/2020 - 17:11
by Fri
07/29/2020 - 16:51
War games: Using the reduced side for a different unit type.
10
2278 by larienna
09/27/2019 - 16:02
by larienna
10/03/2019 - 10:46
Should Victory Points have Meaning?
10
1478 by Jet
07/10/2019 - 10:12
by Jet
07/11/2019 - 21:34
Getting the right feel for a potion themed card game
10
2225 by Grissecon
06/01/2019 - 14:31
by Grissecon
06/02/2019 - 18:08
making RPS less random.
10
1946 by wob
02/12/2019 - 12:22
by Tim Edwards
02/18/2019 - 18:19
Hidden Movement
10
1892 by bottercot
02/06/2019 - 14:24
by gxnpt
02/13/2019 - 20:05
Slotting dice for combat/action resolution
10
1779 by larienna
09/24/2018 - 13:35
by questccg
09/26/2018 - 20:08
Different take on Initiative
10
2021 by mwlgames
09/08/2018 - 19:52
by X3M
09/13/2018 - 09:24
Combat mechanic for AI needed
10
1787 by questccg
09/08/2018 - 03:41
by questccg
09/10/2018 - 18:03
help with card evolving mechanic
10
2355 by jedite1000
04/19/2018 - 02:02
by jedite1000
04/24/2018 - 00:37
Combat Design Challenge
10
2233 by spaff
03/19/2018 - 09:47
by spaff
03/22/2018 - 12:23
produced unit placement on the board (rule)
10
2149 by X3M
10/03/2017 - 07:22
by X3M
10/07/2017 - 20:11
Good usage of rock. paper. scissors system
10
3169 by Sean
09/07/2017 - 12:19
by Sean
09/11/2017 - 11:24
Sand Timer mechanic
10
1984 by spaff
08/10/2017 - 14:03
by Super-Tooned
08/14/2017 - 21:08
Worker Placement: Why?
10
3204 by lewpuls
04/11/2017 - 16:30
by Steve Broadfoot
04/30/2017 - 16:32
Help needed with Energy/Economic Resource in Space Empire Game
10
2046 by DarkDream
02/11/2017 - 13:57
by DarkDream
02/13/2017 - 14:56
Random movement
10
2984 by Darth TTam
12/30/2016 - 22:20
by FreedomPortal
01/20/2017 - 10:52
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut