Mechanics
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Topic | Replies | Views | Created | Last reply | |
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How to best Allocate Objective Cards in my Game |
4
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1549 |
by DarkDream 08/07/2018 - 07:41 |
by let-off studios 08/07/2018 - 20:59 |
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How to calculate the number of points a card should have? |
5
|
1707 |
by JamieDoe 09/23/2013 - 08:42 |
by Yamahako 09/24/2013 - 10:40 |
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how to create A-symmetrical map design but still get a balanced game? |
5
|
2209 |
by omni989 10/28/2011 - 13:45 |
by omni989 10/29/2011 - 06:36 |
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How to create synergy? |
2
|
4601 |
by Whymme 06/07/2010 - 04:02 |
by Ewain 06/07/2010 - 07:08 |
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How to deal with infantry? |
19
|
2258 |
by larienna 11/02/2018 - 10:22 |
by larienna 11/09/2018 - 13:53 |
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How to determine locations for events on a hex board. |
10
|
2090 |
by SuperioR 09/26/2010 - 14:08 |
by SuperioR 10/03/2010 - 13:28 |
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How to determine values? |
7
|
2024 |
by killerkilroy 12/03/2013 - 18:06 |
by Kroz1776 12/04/2013 - 13:43 |
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How to Distribute Hits Amongst Multiple Players |
17
|
3237 |
by DarkDream 10/18/2016 - 07:56 |
by saluk 11/02/2016 - 18:51 |
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How to fill up a hand... |
2
|
1440 |
by mongoosedog 03/27/2013 - 09:57 |
by mongoosedog 03/27/2013 - 10:50 |
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How to handle an infected teammate in a co-op game? |
4
|
1329 |
by JonnyRotten 07/27/2011 - 10:41 |
by JonnyRotten 07/27/2011 - 17:41 |
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How to handle cursed items? |
10
|
3852 |
by larienna 09/14/2021 - 12:16 |
by larienna 10/06/2021 - 23:21 |
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How to have random counter placement at game setup |
16
|
2281 |
by MikeGravelle 01/31/2021 - 09:44 |
by lewpuls 02/19/2021 - 16:51 |
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how to implement sense of cooperation in card games? |
8
|
1669 |
by kodokijo 08/20/2013 - 05:32 |
by radioactivemouse 08/30/2013 - 20:49 |
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How to implement Skill rolls with dice manipulations |
5
|
2324 |
by larienna 06/18/2016 - 23:12 |
by larienna 06/20/2016 - 13:25 |
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How to improve the Tactical Layer |
2
|
1225 |
by questccg 10/23/2021 - 17:51 |
by questccg 10/24/2021 - 16:22 |
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How to keep track of profits in game |
8
|
1754 |
by Ecarots 10/05/2013 - 21:57 |
by questccg 10/06/2013 - 23:07 |
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How to limit the number of turns per round? |
8
|
1677 |
by Epistemologist 05/13/2021 - 08:24 |
by treeves3 05/17/2021 - 11:55 |
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How to make a game without direct opposition interesting |
12
|
2276 |
by larienna 08/19/2019 - 07:56 |
by larienna 08/27/2019 - 11:45 |
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How to make one on one combat strategic? |
18
|
1471 |
by larienna 03/10/2023 - 12:26 |
by larienna 03/14/2023 - 05:39 |
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How to make reusable civilization actions? |
6
|
2005 |
by larienna 07/23/2016 - 08:50 |
by larienna 07/25/2016 - 12:15 |
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How to manage "Expansion" |
4
|
1865 |
by questccg 02/28/2018 - 19:22 |
by Corsaire 03/01/2018 - 02:28 |
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How to manage blocked retreat |
3
|
2372 |
by larienna 03/28/2014 - 13:46 |
by McTeddy 03/28/2014 - 16:02 |
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How to Mark Territory Owned without Cluttering the Board? |
5
|
1853 |
by Aekenter 06/12/2016 - 17:12 |
by X3M 06/13/2016 - 03:31 |
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How to motivate bluffing and challenging bluffing players? |
0
|
1536 |
by KaiseanGames 08/26/2011 - 08:21 |
n/a | |
How to persuade players to kinda cooperate in a competitive game through mechanics |
5
|
1877 |
by Johnny Black 06/28/2016 - 21:59 |
by I Will Never Gr... 06/29/2016 - 10:50 |
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