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Mechanics

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Help with rules clarity
7
2313 by IcePeddlerGames
03/25/2016 - 20:17
by IcePeddlerGames
03/31/2016 - 19:38
Auctions; Revealed or hidden?
1
1852 by Enzayne
04/08/2016 - 10:54
by Corsaire
04/08/2016 - 11:27
Simultaneous Turns + Activation
6
2765 by Fhizban
03/28/2016 - 03:25
by Experimental Designs
04/11/2016 - 20:50
How to? Progress Tracker
8
2592 by ErnstFourie
04/20/2016 - 06:20
by questccg
04/21/2016 - 15:43
Scoring mechanic for a story game about making monsters.
8
2437 by Level27Geek
04/23/2016 - 13:19
by ElKobold
04/29/2016 - 12:57
Kraken Island - need to ramp up the ending
9
2136 by EdWedig
05/03/2016 - 21:56
by EdWedig
05/06/2016 - 23:11
Cards vs punchouts for equipment
3
1575 by djayshaggy
05/10/2016 - 23:43
by Zag24
05/11/2016 - 18:01
Division by 0
24
3701 by X3M
11/05/2015 - 06:55
by X3M
05/12/2016 - 09:00
Writing AI, is very very hard :(
9
3317 by X3M
11/24/2015 - 03:18
by X3M
05/12/2016 - 09:52
Resource management in a game with static resources
7
2208 by ilyoTheHorrid
05/11/2016 - 12:42
by ilyoTheHorrid
05/14/2016 - 17:42
Tactical "Comand/Counter" Combat Deck
5
3162 by questccg
05/14/2016 - 22:00
by JewellGames
05/16/2016 - 11:29
Looking for feedback on combat system
3
1895 by Zag24
05/20/2016 - 15:14
by Zag24
05/22/2016 - 13:10
dice x card combat rounds
8
2168 by Johnny Black
06/02/2016 - 10:02
by Johnny Black
06/03/2016 - 03:58
Mechanics to customize your character in-game
10
3720 by Johnny Black
06/04/2016 - 23:45
by ruy343
06/06/2016 - 12:20
Simple but interesting combat mechanic
4
2809 by Tbone
06/05/2016 - 13:24
by ruy343
06/06/2016 - 12:57
Distributing attributes for quests and mercs
1
1871 by frothi
06/10/2016 - 17:17
by czarcastic
06/11/2016 - 17:00
How to Mark Territory Owned without Cluttering the Board?
5
1850 by Aekenter
06/12/2016 - 17:12
by X3M
06/13/2016 - 03:31
Alternatives for one on one combat to dice rolls?
5
2589 by Willem Verheij
06/12/2016 - 10:56
by czarcastic
06/13/2016 - 13:47
In search of a proper defense mechanic
11
2228 by Squinshee
06/13/2016 - 12:25
by Zag24
06/14/2016 - 11:08
Sci-Fi 4x Cooperative Game Core Voting Mechanic
6
2267 by DarkDream
06/12/2016 - 11:27
by Cool Among Camels
06/15/2016 - 10:40
Naval Combat/Map Creation Mechanics
11
2276 by Jerry
06/08/2016 - 09:03
by Over_Thinker
06/15/2016 - 18:06
Is multiple combat round + Initiative order Illogical?
5
2003 by larienna
06/18/2016 - 11:46
by adversitygames
06/19/2016 - 09:40
How to implement Skill rolls with dice manipulations
5
2322 by larienna
06/18/2016 - 23:12
by larienna
06/20/2016 - 13:25
Having Card Type Appear At Reasonable Intervals
6
1573 by keirion
06/20/2016 - 22:33
by keirion
06/21/2016 - 09:50
Action Selection Mechanic
10
2984 by Cool Among Camels
06/19/2016 - 13:17
by Cool Among Camels
06/22/2016 - 22:34
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