Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Player Interaction in Deck Building Games |
17
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3305 |
by Kamon 12/17/2013 - 01:10 |
by Shoe 12/24/2013 - 14:28 |
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Economic system |
17
|
2978 |
by CrazyAlbin 12/18/2013 - 04:53 |
by CrazyAlbin 01/01/2014 - 13:19 |
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A lot of Economic choices for wargames. |
4
|
2412 |
by X3M 12/19/2013 - 12:04 |
by X3M 12/20/2013 - 06:09 |
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Controlling high end cards distribution. |
6
|
1825 |
by Stewie 12/22/2013 - 15:27 |
by knightshade 12/29/2013 - 10:49 |
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Public to Private Information |
6
|
1927 |
by The Dead Gamers 12/23/2013 - 00:42 |
by The Dead Gamers 12/23/2013 - 08:49 |
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Rip Your Opponents Card to Shreds |
7
|
2300 |
by Toa Lewa 12/24/2013 - 12:52 |
by Martin-r-m 12/25/2013 - 06:31 |
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Endgame and victory conditions for a wargame |
6
|
1698 |
by simons 12/28/2013 - 15:46 |
by simons 12/30/2013 - 14:01 |
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Area control - How to implement? |
2
|
1945 |
by questccg 12/28/2013 - 22:39 |
by questccg 12/30/2013 - 16:56 |
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Set collection scoring values. |
7
|
4654 |
by Inari7 01/01/2014 - 12:03 |
by Inari7 01/03/2014 - 15:55 |
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RED - Tactical Combat Game, Update |
1
|
1804 |
by Three 01/02/2014 - 07:05 |
by Three 01/05/2014 - 20:43 |
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Need some advice on an enemy mechanic |
17
|
2255 |
by smeagolthevile 01/07/2014 - 02:30 |
by smeagolthevile 01/14/2014 - 14:29 |
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What's your opinion on this card play mechanic? |
2
|
1593 |
by Honestman 01/07/2014 - 08:55 |
by Honestman 01/07/2014 - 17:45 |
|
Eurogame mechanic |
5
|
2349 |
by gebart 01/07/2014 - 16:33 |
by knightshade 01/10/2014 - 21:59 |
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Dice effects "problem(s)" |
3
|
2155 |
by X3M 01/08/2014 - 11:04 |
by X3M 01/09/2014 - 11:40 |
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Fleet Combat Mechanic |
17
|
2898 |
by Toa Lewa 01/09/2014 - 22:45 |
by questccg 01/12/2014 - 00:55 |
|
novelty or not? |
7
|
1897 |
by donut2099 01/11/2014 - 00:33 |
by questccg 01/13/2014 - 01:12 |
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Multi-way conflict resolution |
2
|
2023 |
by vonklaude 01/12/2014 - 05:28 |
by Corsaire 01/12/2014 - 08:59 |
|
Building symbols from multiple dice |
2
|
2008 |
by Leadpipe 01/13/2014 - 10:59 |
by daibhre 01/15/2014 - 11:23 |
|
Damage resistance mechanic help |
19
|
3985 |
by Squinshee 01/13/2014 - 20:55 |
by PenteVPM 01/21/2014 - 11:12 |
|
Trading/Building Mechanic Before Battle |
3
|
2160 |
by Desprez 01/21/2014 - 11:36 |
by Desprez 01/22/2014 - 02:05 |
|
Time track mechanic in Worker placement game |
3
|
2157 |
by CourageousGecko 01/21/2014 - 14:43 |
by CourageousGecko 01/29/2014 - 22:29 |
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Alternate Arkham Horror-type stat system? |
14
|
3410 |
by Evil ColSanders 01/23/2014 - 06:13 |
by larienna 01/31/2014 - 09:59 |
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Semi-co-op victory mechanics ideas (ultimatum end game) |
2
|
2334 |
by devaloki 01/24/2014 - 02:02 |
by devaloki 01/24/2014 - 17:15 |
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Different ways to divvy up starting resources |
5
|
1995 |
by Inari7 01/24/2014 - 08:35 |
by ruy343 01/25/2014 - 22:32 |
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Win conditions for deck-building game. |
5
|
2716 |
by danielbishop56 01/24/2014 - 16:28 |
by questccg 01/25/2014 - 22:23 |
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