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Mechanics

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Player Interaction in Deck Building Games
17
3305 by Kamon
12/17/2013 - 01:10
by Shoe
12/24/2013 - 14:28
Economic system
17
2978 by CrazyAlbin
12/18/2013 - 04:53
by CrazyAlbin
01/01/2014 - 13:19
A lot of Economic choices for wargames.
4
2412 by X3M
12/19/2013 - 12:04
by X3M
12/20/2013 - 06:09
Controlling high end cards distribution.
6
1825 by Stewie
12/22/2013 - 15:27
by knightshade
12/29/2013 - 10:49
Public to Private Information
6
1927 by The Dead Gamers
12/23/2013 - 00:42
by The Dead Gamers
12/23/2013 - 08:49
Rip Your Opponents Card to Shreds
7
2300 by Toa Lewa
12/24/2013 - 12:52
by Martin-r-m
12/25/2013 - 06:31
Endgame and victory conditions for a wargame
6
1698 by simons
12/28/2013 - 15:46
by simons
12/30/2013 - 14:01
Area control - How to implement?
2
1945 by questccg
12/28/2013 - 22:39
by questccg
12/30/2013 - 16:56
Set collection scoring values.
7
4654 by Inari7
01/01/2014 - 12:03
by Inari7
01/03/2014 - 15:55
RED - Tactical Combat Game, Update
1
1804 by Three
01/02/2014 - 07:05
by Three
01/05/2014 - 20:43
Need some advice on an enemy mechanic
17
2255 by smeagolthevile
01/07/2014 - 02:30
by smeagolthevile
01/14/2014 - 14:29
What's your opinion on this card play mechanic?
2
1593 by Honestman
01/07/2014 - 08:55
by Honestman
01/07/2014 - 17:45
Eurogame mechanic
5
2349 by gebart
01/07/2014 - 16:33
by knightshade
01/10/2014 - 21:59
Dice effects "problem(s)"
3
2155 by X3M
01/08/2014 - 11:04
by X3M
01/09/2014 - 11:40
Fleet Combat Mechanic
17
2898 by Toa Lewa
01/09/2014 - 22:45
by questccg
01/12/2014 - 00:55
novelty or not?
7
1897 by donut2099
01/11/2014 - 00:33
by questccg
01/13/2014 - 01:12
Multi-way conflict resolution
2
2023 by vonklaude
01/12/2014 - 05:28
by Corsaire
01/12/2014 - 08:59
Building symbols from multiple dice
2
2008 by Leadpipe
01/13/2014 - 10:59
by daibhre
01/15/2014 - 11:23
Damage resistance mechanic help
19
3985 by Squinshee
01/13/2014 - 20:55
by PenteVPM
01/21/2014 - 11:12
Trading/Building Mechanic Before Battle
3
2160 by Desprez
01/21/2014 - 11:36
by Desprez
01/22/2014 - 02:05
Time track mechanic in Worker placement game
3
2157 by CourageousGecko
01/21/2014 - 14:43
by CourageousGecko
01/29/2014 - 22:29
Alternate Arkham Horror-type stat system?
14
3410 by Evil ColSanders
01/23/2014 - 06:13
by larienna
01/31/2014 - 09:59
Semi-co-op victory mechanics ideas (ultimatum end game)
2
2334 by devaloki
01/24/2014 - 02:02
by devaloki
01/24/2014 - 17:15
Different ways to divvy up starting resources
5
1995 by Inari7
01/24/2014 - 08:35
by ruy343
01/25/2014 - 22:32
Win conditions for deck-building game.
5
2716 by danielbishop56
01/24/2014 - 16:28
by questccg
01/25/2014 - 22:23
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by Dr. Radut