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conanb's blog

Back from traveling.

I had to leave town on business and now I'm back. This hiatus though has left me still itching to work on my game but given me a break from working on it everyday.

Initial thoughts.

Well, I've started toying with a new idea.

As all new ideas start it's rough. Really rough. Though for me these things always start based on theme or story. I'm thinking of time travel. Mostly two works that inspire me. One is back to the future and the other is the Green Futures of Tycho.

The latter had a large impact on me when I was younger although the two together do affect how I think of time and decision points along that time.

Now all of this together has given me an inkling of a time traveling, route building, goods delivering game.

Why Join BGDF?

I'm an aspiring game designer. I love games. I make time in my life for games. I spend time teaching games to my friends and family. All of that should pretty much explain why I joined BGDF.

But it's more than that.

As I've gotten more and more involved in designing my games I find that fewer and fewer people are interested in the actual decisions I'm making, the math behind why I do what I do or the design choices. I find having a discussion about complexity versus depth to be fascinating while my friends and family think I've gone off the deep end.

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by Dr. Radut