I've been working on a game that has quite a few moving parts, with a lot of strategy and plenty to consider each turn. While this has some positives, it does seem to encourage analysis paralysis.
One reason this may be is because the game has a lot of open information. I'm looking into ways to keep some of that information hidden. I'm also experimenting with a card drafting system similar to 7 Wonders so everyone is essentially taking their turn at the same time. This way at least everyone will be analyzing at the same time, and not doing as much waiting on others. Also drafting seems to have the affect of encouraging people to make a decision since they don't want to always be the player holding everyone up every turn.
Any thoughts on what causes analysis paralysis and different ways to mitigate it?
Great advice! Everyone's comments were quite helpful. :-)