It is about my new prototype, however I wonder if it is placed in the right section.

Ok, since I changed some things dramatically after a question round amongst my followers and on this forum. I had to get rid of stuff they didn't even want to do, like a story.

There is now need to reshape the board itself too. Not only that. But the pieces that I use, and the additional board pieces are in need of change as well. And this prototype should be, well, a "good" prototype. Cardboard and printings pasted on the cardboard.

Basic:

The board is big, consisting out of hexagons (fixed and free). With squared pieces.

The game is a war game. With a lot of units that are each 1 piece.

Number of players is 2 to 3. But 4 and 6 is also possible.

OLD:

My first prototype was all papers. With words written on it and sometimes a colour:

- The pieces themselves where 3 cm x 3 cm. Sometimes stacked to a hight of 20. A player could have 2 or 3 of these stacks on a region.

- Regions: The smaller hexagons where 6 cm on the side (12 cm maximum diameter, 10.4 cm minimum diameter). They are fixed in big hexagons, but I had some free ones for randomizing the map. There are also halves and thirds of these hexagons for the edges and corners. (Water, Forests and Mountains.)

- The overall map was 3 big hexagons attached with each other. Where each contained 36 of the small ones. Lets say a side of 36 cm (72 cm maximum diameter, 62.4 cm minimum diameter) Since there where 3 separate hexagons, they could be placed in a line and forming a 72 cm by 187.2 cm map. Which was useful for the really fast and long ranged units.

Big table needed. I played it on the ground though.

NEW:

Now, for a game where the map has to be more "symmetrical", I am planning on having:

- The pieces are 2 x 2 cm, but now with cardboard, so 1 mm thick. A stack would be 2 cm high.

- The smaller regions having sides of only 4 cm (8 cm max diameter, 6.9 cm min diameter). About 72 in total. Of course, halves and thirds again.

- The big map would have 144 small hexagons. That is 36 more then previous. However, the map itself would be just 1 big hexagon now. A side of 48 cm (96 cm max diameter, 83.2 cm min diameter)

The questions:

First of all, I am not interested in how much it would cost to actually produce this. I do this for fun, not the money.

- Wider, but shorter. It would now fit on round tables. But I am not sure about the size. Are the new sizes doable?

Not to small for the pieces?

Not to big for the board?

- Or should I reduce these sizes to 75%?

Meaning 1.5 x 1.5 cm pieces. And a 72 cm x 62.4 cm board?

- 2 x 2 x 2 cm unit stacks are fine, however, 1.5 x 1.5 x 2 cm unit stacks are not?

It would even be too small now?

And the stack could tumble over easier?

- The big board would have to be folded, I think it is best to fold it into 6. That way we have a flipflap design that turns into a triangular once folded. This triangular has sides of 48 cm as well. The 75% design only 36 cm. That fits nicely in a box?

- I am also in need for a smaller battle board. However, I could integrate this into the big hexagon, shaping it into a rectangle where the battle takes place in the corners. This way, I could allow 4 players to battle at the same time. Would this be smart?

- What are the standard sizes of boxes out there any ways? I can't seem to find a list with all the games and sizes.

I asked around.

The only information I got until now is that the A&A board is 50cm x 90cm.

And Risk has 50cm x 75cm.

I have 20mm x 20mm pieces. I don't like them.

And I tried 22mm x 22mm pieces. Only 10% larger, or 21% bigger/heavier. Makes a big difference in how they feel.

However, they are 2 mm thick. I can't thin out those cardboard pieces. My goal is 1 mm thick, but I don't know yet if they are going to feel fine.

Has anyone here experience with the right size of cardboard game pieces?

I will probably modify the board towards the best pieces.