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I'm offering $25 dollar prizes for game ideas

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cmacy_grg
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Joined: 10/28/2009

Hello everyone, I'm running a couple of contests over at GrassRootsGamer, and I think they may be of interest to some more "casual" designers out there.

First up, I've got Rollin' Bones wherein I'm looking for dice games. Any number of sides, any number of dice, with board or without, anything! As long players compete by hurling polyhedrons, I'm happy! No matter how simple, if you've got one, and it's voted the best by the community, you win $25US in VISA Gift Card form.

Secondly, there's Change of Venue, which is a chance for RPG game masters to show off, and face off, against each other. I was pretty amazed when I saw this setup from one of the guys over at Penny Arcade, and I'd like to see what others have done with what I'm calling "nonstandard scenarios". If it's more exotic than "a party in a dungeon or town attacking monsters", then I want to see it! Show off, and a SECOND $25 Gift Card could be yours!

Here's the schedule:

  • Both contests are open for submission starting NOW! Just log in (accounts are free) to www.grassrootsgamer.com, and submit your idea. Tag your submission as either a "Dice Game" or "Roleplaying Game" (as appropriate), and once it's submitted, you'll have links to enter it in either or both contests.
  • November 18, 9PM EDT - submissions to "Rollin' Bones" should be in. Voting on the dice games will start at this point.
  • November 25, 9PM EDT - submissions to "Change of Venue" should be in, then voting on the Roleplaying games can start.
  • December 9, 9PM EDT - I'll count up the votes on the Dice Games, and pick a winner. The winning entry gets a spiffy badge on their webpage, and I'll send $25 to the submitter!
  • December 16, 9PM EDT - Same goes for the votes on the RPGs.

What have you got to lose? Anyone with a free membership can enter and vote, so throw some ideas out and start generating buzz with your friends. There's no risk, and you just might profit!

As always, questions and comments are welcome at admin@grassrootsgamer.com

Aquinas
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Joined: 10/27/2008
Rip off?

25 dollars are hardly much of an incentive to give away intellectual material. Will you get published if you win, or will you "steal" the idea? I doubt anyone would be happy with only 25 bucks.

jeffinberlin
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Joined: 07/29/2008
$500 to $1,000 is standard

$500 to $1,000 is a standard advance on royalties, which are paid at around 5% net sales.

And that still isn't a whole lot for the time and effort invested.

Dralius
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Joined: 07/26/2008
Then there are some

Aquinas wrote:
25 dollars are hardly much of an incentive to give away intellectual material. Will you get published if you win, or will you "steal" the idea? I doubt anyone would be happy with only 25 bucks.

jeffinberlin wrote:
$500 to $1,000 is a standard advance on royalties, which are paid at around 5% net sales.

And that still isn't a whole lot for the time and effort invested.

Then again many of us are so flush with ideas we regularly make the less commercial ones available for free.

I did Depth Charge for a contest that offered no money. I went as far as updating and improving it over the years and it can still be downloaded for personal use from my website, www.pyromythgames.com

stubert
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Joined: 01/26/2009
Well, what about BGDF GDS Challenge??

A good number of us enter the GDS Challenge HERE, and that offers no monetary prize...

However, Aquinas DOES raise a good point.

If we retain all royalties and possession of the rights to our intellectual property, then this is a GREAT idea, since there really IS nothing to lose, and winning a contest on a website ensures later (if questioned) that it truly IS your intellectual property.

Otherwise, Jeffinberlin is right, the royalty fees for the game design should be MUCH higher if you are planning on using our game designs for your own... whatever.

So, which is it? - even the grassrootsgamer website is vague about the usage of the ideas once the contest is over...

cmacy_grg
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Joined: 10/28/2009
It's a little different from that

If your idea is mass-marketable, and you can make $500 + 5% from it, then GrassRoots Gamer is not for you. What I'm looking to build up is a collection of free games (ideally using parts that can be printed at home or looted from other games). Everything posted is shared with a creative commons non-commercial license, so it'll remain free after the contest is over. I won't sell it, and no one else gets the right to copy and sell it.

I recognize that this isn't going to appeal to everyone. I'm impressed with anyone who can follow the whole process on their own, creating a new game from scratch and bringing it to market. What I'm trying to develop is an alternative - a chance for people who are capable of coming up with only part of a game to come together and see what falls out.

To that end, the intent of my contests is not to loot complete games that took a huge investment in time. My intent is to share the smaller ideas (one RPG encounter isn't book-worthy, but it COULD inspire others given an audience), in the hope that others will be inspired.

stubert
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Joined: 01/26/2009
that's what I was looking for.

Thanks for the additional info. your elaboration helps.

Aquinas
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Joined: 10/27/2008
Oh...

I did not realize that this was your goal. Good idea! Interesting...

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