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Social deduction card game about office drama

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HandsomeGames
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The Kickstarter is live for GOSSIP.

KS Link: https://www.kickstarter.com/projects/1486838180/gossip

Website: http://handsomegames.wix.com/gossip

Overview:
GOSSIP is a game about spreading and quashing rumors at the work place. Players either take on the role of coworkers spreading gossip or coworkers trying to identify the gossip-spreaders before office morale decreases irreparably. The gossip-spreaders - known as gossips - win the game by lowering office morale; the friendlies win the game by correctly identifying all of the gossips.

In addition to playing as either a secret gossip or friendly, players also play as one of five positions in the social fabric of their glorious corporation including: the office flirt, the prankster, the networker, the slacker, or the manager. Each position has unique abilities (except the manager).

Players take turns visiting differet parts of their office - from the water cooler to HR - in an attempt to unearth the gossips (or to remain earthed, if you are a gossip, to secretly lower company morale). Players may go to their cubicles to get gossip; the water cooler to spread gossip; HR to accuse someone of spreading gossip; or their boss’s office to hide from accusations.

radioactivemouse
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No offense...

No offense, but the art options as stretch goals don't impress me much. The "art deco" look doesn't look sharp enough (actual art is bad, imo) and when I think of "gossip", "gangster rats" don't come to mind. In addition, the decorations on the front of the card won't exactly "fit" the other art styles. To be honest, your original art is awesome and really fits the theme. The four new positions actually are more appealing; I would put two as a stretch goal and the other two as a higher one and send a poll asking what art styles they like to really see what people think about the other art styles. To me, the original art is tops.

Maybe a stretch goal as a different color scheme (black and white)?

Still, the game seems intriguing, I'll be monitoring this for sure.

HandsomeGames
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Thanks for your honest

Thanks for your honest feedback! I've had mixed reviews on the stretch goal art.

If you don't mind me asking, what about the game compels you to want to just monitor and not go pledge all of your dollars (or 15 of them) right now? Genuine curiosity.

radioactivemouse
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Reasons...

HandsomeGames wrote:
Thanks for your honest feedback! I've had mixed reviews on the stretch goal art.

If you don't mind me asking, what about the game compels you to want to just monitor and not go pledge all of your dollars (or 15 of them) right now? Genuine curiosity.

I've got several reasons. Many of which are not about your game.

1) I'm very selective about what I pledge on KS. Usually, I'll watch it for a bit and see the reception.

2) Money issues. Gotta consult the wife about the $$.

3) Too many games. I literally have hundreds of board/card/video games...wife is kinda getting pissed that I get so many in such short amounts of time.

4) Baby on the way. Oh by the way, she's pregnant with our first child. :)

5) Kickstarter issues. Not that this applies to you, but Kickstarter games are a finicky bunch. Kinda like reason 1, but more of an overall view of KS instead of a monitoring of one.

and finally...

6) That art...I'm really looking at the other locations, but i'm just not fond of the art as stretch goals.

So it's not the game at all, it's more of other, outside factors.

HandsomeGames
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Congrats on the baby! Very

Congrats on the baby! Very exciting news. Hope all is well and he/she is healthy and happy.

I also have an issue with Kickstarter in that it seems the successful projects are those with the capital to have not needed Kickstarter in the first place. It's sorta like when Sony started making "indie films" (on a side note: a coworker of mine mentioned that she got Exploding Kittens and I had to stop myself from soap boxing about how that game is bad for Kickstarter... I digress)

Thanks for the honest feedback! Congrats again.

radioactivemouse
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Really though...

HandsomeGames wrote:
Congrats on the baby! Very exciting news. Hope all is well and he/she is healthy and happy.

I also have an issue with Kickstarter in that it seems the successful projects are those with the capital to have not needed Kickstarter in the first place. It's sorta like when Sony started making "indie films" (on a side note: a coworker of mine mentioned that she got Exploding Kittens and I had to stop myself from soap boxing about how that game is bad for Kickstarter... I digress)

Thanks for the honest feedback! Congrats again.

I actually think you got something there. It's social deduction, which is kinda the trend in small package party games now, but it's got a pretty solid premise.

The good news is that the criticism I have is purely cosmetic...easy to fix. Good luck man!

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