Design Theory
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Topic | Replies | Views | Created | Last reply | |
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Why a space game? |
29
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1994 |
by X3M 11/19/2022 - 08:05 |
by X3M 11/28/2022 - 15:12 |
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Why are there deck restrictions? |
14
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1641 |
by Snorka’s Board Games 11/07/2019 - 15:53 |
by Snorka’s Board Games 11/11/2019 - 15:23 |
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Why do you replay your favourite games so often? |
16
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3256 |
by Dravvin 05/14/2016 - 09:46 |
by questccg 06/22/2016 - 23:39 |
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Why in War Games/RTS, certain units are "use(-)less" |
48
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5517 |
by X3M 11/17/2018 - 20:16 |
by larienna 12/23/2018 - 11:45 |
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Why modding video games is easier than designing board games? |
5
|
3060 |
by larienna 07/17/2014 - 22:07 |
by larienna 07/23/2014 - 11:16 |
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Why NOT to CCG/TCG |
43
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13248 |
by questccg 02/13/2021 - 01:20 |
by questccg 08/09/2021 - 20:14 |
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Why use one mechanic when another works just as well? |
11
|
1920 |
by silasmolino 06/15/2013 - 12:08 |
by silasmolino 06/16/2013 - 17:14 |
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Will Game design shape the future of our entire world ? |
5
|
2540 |
by Willxi 03/25/2015 - 15:12 |
by -Eberhardt- 03/26/2015 - 10:06 |
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Win Scenario |
7
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1835 |
by gibralter5 01/22/2018 - 12:39 |
by CanucKnight 01/23/2018 - 13:05 |
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Winter Survival Concept |
4
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1515 |
by Petting Zoo 03/21/2017 - 18:18 |
by Gabe 03/21/2017 - 23:59 |
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WIP: Turmoil! (Go Fish / UNO Crossover) |
22
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4146 |
by Fhizban 01/06/2016 - 04:23 |
by Fhizban 02/22/2016 - 14:28 |
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Word games |
3
|
2044 |
by limalima 01/14/2014 - 04:36 |
by regzr 01/16/2014 - 15:29 |
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Word party game for the family |
0
|
1484 |
by conflictuniverse 07/06/2009 - 12:14 |
n/a | |
word smithing skills needed |
4
|
1629 |
by emxibus 01/25/2012 - 11:40 |
by emxibus 01/25/2012 - 16:54 |
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Working Backwards |
5
|
1845 |
by scottbalmes 01/18/2011 - 12:45 |
by larienna 01/20/2011 - 16:29 |
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Working on a Fallout base PnP... Please help |
2
|
2904 |
by a.noble.wolf 02/01/2015 - 18:14 |
by -Eberhardt- 02/01/2015 - 20:50 |
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Working with iterations and managing them |
6
|
2103 |
by Darkehorse 04/23/2016 - 19:14 |
by Tedthebug 04/24/2016 - 02:20 |
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Would you play a card game that offered players "Lego-like" control over gameplay? |
2
|
2184 |
by d.walkabout 06/29/2016 - 15:50 |
by let-off studios 09/02/2016 - 12:21 |
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Writing AI for a board game |
24
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4035 |
by X3M 05/30/2017 - 15:46 |
by X3M 06/12/2017 - 15:07 |
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Writing the Rules |
0
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1533 |
by pooryorickgames 12/20/2011 - 09:44 |
n/a | |
XP spending issue |
5
|
2131 |
by X3M 12/22/2015 - 11:41 |
by X3M 12/23/2015 - 10:23 |
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Your prototypes are too shiny |
26
|
6222 |
by Cogentesque 05/31/2013 - 05:41 |
by Kroz1776 10/10/2013 - 17:16 |
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Your thoughts on my skill list |
10
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2809 |
by a.noble.wolf 10/31/2014 - 21:09 |
by schattentanz 11/04/2014 - 10:36 |
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Yu-Gi-Oh! Flaws |
20
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4487 |
by questccg 07/21/2011 - 19:21 |
by larienna 11/03/2011 - 15:59 |
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“Your first ten games will suck"! |
16
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5261 |
by larienna 07/15/2009 - 09:35 |
by metzgerism 07/17/2009 - 21:05 |
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