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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliesViewsCreatedLast replysort icon
balancing battle mechanics between PvP and PvE, Card and Dice battle
5
1562 by foamfrog
03/26/2015 - 12:31
by foamfrog
03/30/2015 - 15:07
Random Acts of Randomness (picking a random object out of random number of objects)
7
1778 by Grixx
02/13/2015 - 18:19
by Grixx
03/27/2015 - 05:21
How do I say _______?
2
1036 by tuscansun
03/15/2015 - 03:59
by tuscansun
03/15/2015 - 05:29
dual use cards - events vs Battle modifier
3
1061 by MarkD1733
03/12/2015 - 00:32
by MarkD1733
03/13/2015 - 00:11
Need help with mechanic for tracking manning level & quality and assigning them to naval ships
3
966 by Broadsword56
03/08/2015 - 15:33
by Broadsword56
03/09/2015 - 13:09
money tracking mechanic/components
6
1178 by MarkD1733
02/24/2015 - 23:58
by MarkD1733
03/05/2015 - 21:30
Auctions
8
1485 by phonyamerican
02/28/2015 - 19:39
by MarkD1733
03/02/2015 - 22:04
Easy enough to understand these rules?
7
1420 by X3M
01/29/2015 - 16:42
by X3M
02/23/2015 - 07:20
Rotating Tiles
7
1761 by Radio Prime
02/02/2015 - 13:29
by Radio Prime
02/17/2015 - 21:39
Sabotage mechanics?
10
1919 by Maritoe
01/30/2015 - 17:42
by MarkD1733
02/17/2015 - 07:54
Solitaire "urgency" track to make enemy AI launch increasingly desperate missions?
3
1103 by Broadsword56
02/06/2015 - 18:57
by Broadsword56
02/10/2015 - 01:40
Legal Issue – Trivia Questions.
2
1057 by Noobienoob
02/07/2015 - 02:24
by Soulfinger
02/07/2015 - 09:14
Card deck design - How many cards needed to express these 6 independent variables?
9
1471 by Broadsword56
02/05/2015 - 21:39
by Miika
02/07/2015 - 06:32
Race for Wonders
12
1231 by Dagar
02/04/2015 - 09:54
by Dagar
02/06/2015 - 12:47
Resource management and corruption
4
1278 by fayinsky
01/31/2015 - 19:33
by radioactivemouse
02/01/2015 - 23:34
Eureka! a combat system.
3
1133 by jasongreeno
01/28/2015 - 20:11
by DifferentName
01/29/2015 - 22:34
Variable Player Powers - exclusive or discounted?
5
1187 by MarkD1733
01/25/2015 - 13:56
by LordBrand
01/27/2015 - 07:36
Neutral Units?
5
1069 by MachBros
01/26/2015 - 00:15
by MachBros
01/26/2015 - 12:23
managing resources -- use bits or a track
20
1963 by MarkD1733
01/18/2015 - 17:18
by Zag24
01/25/2015 - 13:11
Competing for Public Objectives - Input Needed!
12
1505 by Kamon
01/05/2015 - 15:13
by lonebluewolf
01/23/2015 - 23:34
Help select combat system
6
1225 by jasongreeno
01/19/2015 - 09:57
by jasongreeno
01/21/2015 - 11:11
Help with Hidden Information
18
2001 by questccg
11/20/2014 - 22:28
by MarkD1733
01/18/2015 - 21:34
Card Draw/Resource Management
5
2457 by johnnyworms
11/14/2014 - 02:53
by MarkD1733
01/18/2015 - 17:00
Tracking mission progress
6
1415 by diluce
01/10/2015 - 14:13
by diluce
01/12/2015 - 12:01
Resolving complex combat interactions - simply
3
1915 by thoughtfulmonkey
12/23/2014 - 20:18
by danartman
01/09/2015 - 18:44
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by Dr. Radut