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Mechanics

TopicRepliessort iconViewsCreatedLast reply
Should magic-users buy and/or equip their spells?
3
1600 by larienna
08/20/2021 - 09:50
by larienna
08/21/2021 - 11:08
How to represent types of rulers
3
1267 by larienna
12/16/2020 - 15:52
by larienna
12/17/2020 - 10:23
Deck building archetypes
3
1955 by jedite1000
08/20/2020 - 02:17
by AdamRobinGames-ARG
08/21/2020 - 11:41
Color Gradient Cards
3
2273 by Juzek
04/24/2020 - 11:53
by tikey
04/24/2020 - 13:21
Cards/actions that modify next played card/action
3
2079 by gparali
03/21/2020 - 10:33
by Tim Edwards
03/24/2020 - 07:54
Hexagon grid scoring ideas
3
1816 by NewbieDesigner
02/05/2020 - 17:13
by X3M
02/06/2020 - 21:10
Customizable Unit Gear
3
1652 by bottercot
03/01/2019 - 16:47
by X3M
03/04/2019 - 18:03
Hidden Movement ---feat. some or all players?
3
1376 by ArkhamArkhiver
01/08/2019 - 11:32
by X3M
01/14/2019 - 13:51
What are Good Penalties and Rewards for Population Happiness
3
2052 by DarkDream
11/17/2018 - 12:09
by DarkDream
11/18/2018 - 14:35
War games: To reinforce or not to reinforce?
3
1980 by larienna
09/19/2018 - 11:06
by larienna
09/19/2018 - 18:22
Determining Turn Order
3
1952 by Orion
08/14/2018 - 03:54
by Orion
08/14/2018 - 10:00
Adding competition to a coop dungeon crawl
3
2026 by Paul Ott
06/11/2018 - 17:37
by Fri
06/12/2018 - 15:56
Treason - Combat Concept
3
2135 by Foolish Crok
06/07/2018 - 16:51
by Foolish Crok
06/08/2018 - 22:28
Bad guy move mechanics
3
2249 by mcobb83
03/18/2018 - 13:14
by Fri
03/19/2018 - 10:16
Dice for Coordinates - Seen It Before?
3
2157 by RyanRay
02/19/2018 - 12:49
by Fri
02/20/2018 - 16:05
Which of these Combat Systems Do You Prefer?
3
2309 by dnddmdb
01/06/2018 - 17:00
by Paul Ott
01/29/2018 - 09:27
Help needed for a hero resource/stat.
3
1527 by Picos
09/12/2017 - 15:08
by Picos
09/12/2017 - 17:04
Hand Matters
3
1768 by NomadArtisan
08/25/2017 - 10:53
by NomadArtisan
08/26/2017 - 18:24
Area Control Resource Mechanic: Blade & Barrel
3
2280 by spaff
07/20/2017 - 14:03
by Daggaz
03/11/2018 - 14:49
Player allocating skill into subcategories with some choice of how they use the skills
3
1588 by cloa513
07/19/2017 - 05:53
by let-off studios
07/19/2017 - 08:18
Card game with "Workers" for resources, Is this plausible? More details in body.
3
1664 by Corrosive Games
07/01/2017 - 16:01
by kevnburg
07/01/2017 - 17:53
The first turn advantage in my TCG/tactical combat game
3
1901 by Zweiterversuch
06/26/2017 - 23:52
by polyobsessive
06/27/2017 - 11:33
Character selection in hidden-role game
3
2031 by jambojazz34
06/01/2017 - 07:55
by let-off studios
06/02/2017 - 08:49
Worker Placement in an Area Control World
3
2142 by spaff
05/24/2017 - 12:51
by FrankM
05/28/2017 - 14:57
cards <--> chart elements affect each other's game as reference
3
2108 by Cori226
04/03/2017 - 07:07
by FrankM
04/03/2017 - 16:36
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by Dr. Radut