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Mechanics

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Ever seen this mechanic before?
10
3127 by RyanRay
07/27/2014 - 23:19
by RyanRay
10/20/2014 - 17:53
Event Decks ratios
4
1873 by MarkD1733
05/31/2015 - 01:30
by fayinsky
06/02/2015 - 21:57
Event Cards (V2.0?)
23
3960 by X3M
07/12/2017 - 05:47
by X3M
10/19/2017 - 18:27
Event Card mechanic needed
7
1951 by Grudunza
03/03/2010 - 08:55
by magic_user
03/04/2010 - 13:51
Event card mechanic
10
4336 by jwarrend
03/23/2009 - 19:11
by jwarrend
03/25/2009 - 06:49
Event based Artificial Intelligence
0
2238 by larienna
06/28/2013 - 13:26
n/a
Eurogame mechanic
5
2344 by gebart
01/07/2014 - 16:33
by knightshade
01/10/2014 - 21:59
Eureka! a combat system.
3
1840 by jasongreeno
01/28/2015 - 20:11
by DifferentName
01/29/2015 - 22:34
Equipment progression and Why have different weapons?
13
2271 by larienna
07/21/2021 - 11:59
by larienna
08/06/2021 - 10:20
Equal opportunities mechanics?
10
1637 by Mr Doctor
03/05/2013 - 16:24
by ckleach
03/06/2013 - 22:58
Enemy Phase Mechanics Part II
2
1943 by saiyanslayer
06/16/2014 - 17:23
by saiyanslayer
06/23/2014 - 16:46
Enemy Deck
7
1327 by SinJinQLB
02/20/2013 - 14:05
by The Painted Ogre
02/21/2013 - 17:09
Enemy AI Mechanics
12
4408 by saiyanslayer
10/08/2013 - 14:49
by saiyanslayer
10/17/2013 - 17:19
Enemy AI Mechanic?
10
4042 by gwtwins
07/30/2013 - 09:30
by kodokijo
08/20/2013 - 05:21
Enemy AI in Coop Game?
8
4171 by kodarr
08/25/2008 - 13:00
by Gizensha
09/10/2008 - 10:36
endgame mechanic
3
2233 by Casamyr
11/11/2009 - 05:07
by Casamyr
11/11/2009 - 16:37
Endgame and victory conditions for a wargame
6
1693 by simons
12/28/2013 - 15:46
by simons
12/30/2013 - 14:01
End game triggers/problems
10
2502 by Carl G
10/11/2014 - 01:37
by Beggarking
10/13/2014 - 23:28
End Game Conditions
9
3162 by tomg
03/27/2011 - 16:35
by t0tem
04/26/2011 - 14:32
Encounters: Giving players a choice of action
22
2469 by larienna
03/04/2019 - 14:54
by larienna
04/13/2019 - 14:51
Encounter Deck With Critical Win Condition Encounters
3
1606 by dnddmdb
08/01/2014 - 00:03
by kos
08/01/2014 - 20:19
Empire Building: Capturing/Controling/Influencing Cities.
4
1965 by Desprez
08/19/2010 - 05:00
by iceman0c
08/23/2010 - 02:20
Emotional impact
8
1413 by czman
04/17/2013 - 16:07
by czman
04/18/2013 - 18:52
Eliminating random numbers as they're generated
14
2521 by bbblackwell
12/30/2017 - 04:09
by FrankM
01/04/2018 - 18:17
Eliminated players continue as vassal players
9
2228 by Griff Glowen
07/15/2016 - 11:05
by Cool Among Camels
07/18/2016 - 19:48
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by Dr. Radut