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Objectives and resources combined

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ErnstFourie's picture
Joined: 06/18/2014

Hey guys, haven't been posting here in quite a while.

I've been looking into what you could call a set collecting game.

Now I've been looking at combining the objectives and resources into one card.

Instead of, for example, having ingredient cards and then completed meal cards which you try and complete, have each card represent a complete meal, with a recipe, but also be an ingredient on its own.

Obviously the two have been combined, has anyone seen it done in an exceptionally good or bad way?


Gabe's picture
Joined: 09/11/2014
I think San Juan was the

I think San Juan was the first game to have cards do multiple things as its main mechanic. Cards could be used as money, resources, or buildings.

Fleet also did a really good job with this.

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