Hi all
I'm currently designing a new game with another talanted member here but we have some extra funds to publish another game.
So I'm looking for more talented designers who would like to help create a new game for the educational market.
It has to be fun and exciting that has an underlining theme e.g. how can you make forces and energy topic fun or light and sound fun!? That's the challenge for you.
Is there anyone here who may be interested?
We've got Toy Fair in London booked for January 2011 - so I'm hoping to pubish it in time for that alongside our other games.
Is there anyone who has experience here?
There is royalty and advance royalty payment for all successful designers.
Happy to answer questions on here.
Hi SEO
As I am a science based teacher I am currently looking for science themed games.
Example: A game about Energy
Can you turn the different types of energies into exciting characters that have powers associated with their underlying properties e.g kinetic energy has the gift of speed, gravitational energy can transform into a large beast and pull others close to it the larger it becomes, magnetic energy is made from specific material that all its powers to come to effect, and so on...the children can remember the characters and hence remember the different types of energies. Although it's not a memory game - the winner maybe the first one who collects all types of energy...loosely.
My reference would be this site:
http://www.standards.dfes.gov.uk/schemes2/secondary_science/?view=get
Choose any topic from the list and turn it into a fun game.
Games can be as simple or complex as you like. The final work will be adapted to the market we end up targetting.
Our current market are children between 7/8 to 14.
Components preference to card games but will consider tokens and other common gaming pieces.
I have created a couple of loop card games but they are very basic and am looking to source and publish more exciting with commercial appeal hence the emphasis on characters.
I will have a newsletter this week to the cause of 'Celebrating Innovation in Education' using card games as the innovative tool used to promote learning in a camaflouged way.
I hope I have helped to explain a little more. But do feel free to ask anything further.
All I am looking for is an innovative exciting way to bring learning to life without telling the pupils that they are learning - I want them to enjoy it naturally that they forget about the learning part and remember the fun.