Use this thread to post any comments, requests for clarifications, and questions regarding the October 2008 Game Design Showdown Challenge, entitled "Monster Up!" (found here: http://www.bgdf.com/node/420).
Enjoy,
-Bryk
Use this thread to post any comments, requests for clarifications, and questions regarding the October 2008 Game Design Showdown Challenge, entitled "Monster Up!" (found here: http://www.bgdf.com/node/420).
Enjoy,
-Bryk
Oops, I'm a newb, sorry about that :-p.
I look foward to seeing your entry.
-Bryk
Thanks! I'm going to push to make something cool.
I had a quick question: Is it acceptable to use an existing license/ip as the basis of your game? I'm not sure if I'd end up doing this, but just wanted to see if it was an option.
-Bryk
Ok no worries. I came up with a more compelling and original idea anyway.
Argh, came up with one more question, sorry.
How are you differentiating between power-ups and items? Do power-ups have to be something that is instantly used or can they be something that is saved? As far as how power-ups are used in video games, if you pick up health and it instantly heals you then I would consider it a "power-up". However, if it's a health kit that you can hold onto until you need it, then I would consider it an "item".
I just want to make sure I don't end up using something that would only be considered an item.
I just want to make sure I don't end up using something that would only be considered an item.
I won't make any restrictions on when or how the "powering-up" happens ... just that you have a mechanism for allowing it. So, in your examples, either would be considered a powering-up mechanism -- one just happens immediately while the other is player-timed. Both would work, imo.
-Bryk
Just a reminder that this month's GDS entry deadline is tomorrow, Thursday, 23-Oct.
I have sent return e-mails to everyone who has already entered. So, if you have e-mailed an entry and have not yet heard back from me, please re-send.
For those who are still finishing up their entry -- get busy, ya little monsters! ;-p
-Bryk
I tried to send in an entry (my first try for one of these), but Google changed its iGoogle page recently so that instead of loading up Gmail when you click on it, it loads it separately within iGoogle. I tried to send a few minutes before the deadline (I was working on a graphic, but it just got too complicated and I gave up) and the page hung up for a while and eventually said the service wasn't available.
If it sent when I clicked it, it should be fine, but if my Gmail screwed up I don't know if it got there or if I can send anything until the service is fixed. If you got it and it's OK for the deadline, please let me know.
I got it, Dan -- both times ... so, no worries. ;-)
For everyone else ... It will take me through this evening and probably tomorrow morning to get these all posted.
Thanks for all of the entries ... looks like some interesting reading.
-Bryk
Cool! I'm looking forward to reading the entries.
I likley won't be able to do the wrap-up until tomorrow morning ... so, I'll leave the voting poll open until I am able to put together the end cap. ;-)
-Bryk
![]() | Something between a board and a card game? (46) by X3M |
![]() | Monster Keep: Another day, another prototype (172) by questccg |
![]() | Fantasy Orc Minifigs at The Game Crafter (1) by questccg |
![]() | Tim Horton's Collectible Hockey Cards 2022-23 (22) by questccg |
![]() | Epic Battle PnP (50) by questccg |
![]() | KublaCon Protospiel 2023 (0) by The Game Crafter |
![]() | Tarot & Divination Sale (0) by The Game Crafter |
![]() | Fantasy Boss Minifigs at The Game Crafter (0) by The Game Crafter |
![]() | Dymino Monsters Update March 9 2023 (4) by Stormyknight1976 |
![]() | Lunchtime Game Challenge - Winner Announced! (1) by questccg |
![]() | New community game design contest at The Game Crafter - Table Presence Challenge! (0) by The Game Crafter |
![]() | A blast from BGDF past: Lost Adventures releasing in 2023 (7) by larienna |
![]() | New Board Game Pieces - Old West Coins (0) by The Game Crafter |
![]() | Crafter Con 2023 - Call for Presentations (3) by The Game Crafter |
![]() | How to handle maze cartography in the digital age (15) by larienna |
![]() | New Revised Card Game - Mountaineers (12) by let-off studios |
![]() | I can't cut into this anymore (3) by X3M |
![]() | Game Terrain Pieces at The Game Crafter (1) by let-off studios |
![]() | Protospiel Indy 2023 (0) by sirvalence |
![]() | Platform for the creation of Card-Intensive Art (18) by pelle |
![]() | Monster Keep: A NEW beginning (1) by let-off studios |
![]() | Happy Easter Sunday to those who celebrate this holiday tradition (0) by questccg |
![]() | Health tracking on cards that go back into a deck (19) by X3M |
![]() | Game Design Assets Shop - Affordable Artwork for Tabletop Games (0) by The Game Crafter |
![]() | What is the purpose of delayed game openings? (5) by larienna |
Before I was able to lock down the comments feature on the main Challenge post ...
So ... I relocated it here. Sorry, kiwasabi. *blush*
-Bryk