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Design Theory

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What are the caracteristics of pen and paper games?
16
1353 by larienna
01/31/2024 - 10:36
by larienna
02/15/2024 - 10:04
Priorising game ideas: Should the player be implicated?
16
1221 by larienna
12/18/2023 - 10:34
by questccg
12/20/2023 - 18:36
Are all of the following attacks an option?
16
2465 by X3M
11/28/2020 - 12:54
by X3M
12/20/2020 - 06:34
Probability Computation
16
2364 by questccg
06/15/2020 - 19:37
by Masacroso
07/04/2020 - 23:55
Making a choice, easier to understand
16
2829 by X3M
11/28/2019 - 10:15
by X3M
12/25/2019 - 16:53
Making solitaire games non-puzzle-ish by removing failure
16
1894 by larienna
02/04/2019 - 11:58
by larienna
02/08/2019 - 00:06
Help designing a "Game Engine"
16
2338 by questccg
02/26/2018 - 01:33
by Corsaire
02/27/2018 - 22:20
What would make the "Ultimate Board Game"?
16
2875 by Rick L
01/04/2017 - 14:31
by saluk
01/13/2017 - 18:04
Wargame points formula. Determining weights.
16
3431 by mongoosedog
06/27/2016 - 08:17
by mongoosedog
06/29/2016 - 09:09
Why do you replay your favourite games so often?
16
3259 by Dravvin
05/14/2016 - 09:46
by questccg
06/22/2016 - 23:39
Naming an action
16
2902 by X3M
03/11/2016 - 08:01
by Experimental Designs
03/22/2016 - 23:25
Help Name my 2nd Expansion
16
2639 by questccg
07/04/2015 - 17:34
by nomad
07/08/2015 - 01:11
How hard should a co-op game be?
16
3218 by Dralius
07/03/2014 - 09:59
by Markus Hagenauer
09/13/2014 - 13:03
1 player board games
16
4594 by X3M
11/10/2013 - 18:06
by X3M
11/20/2013 - 06:32
Precious Table Space
16
2400 by bbblackwell
10/24/2013 - 14:10
by bbblackwell
10/30/2013 - 23:28
Level or not to Level Characters
16
2160 by jbmoyer
01/18/2013 - 18:04
by Pantomime
01/23/2013 - 15:48
Body, Soul and Spirit
16
2217 by Mathew L Hamm
04/16/2010 - 20:27
by dabuel
04/23/2010 - 13:31
“Your first ten games will suck"!
16
5283 by larienna
07/15/2009 - 09:35
by metzgerism
07/17/2009 - 21:05
Are you using any design methodology?
16
2665 by larienna
09/28/2008 - 20:05
by PFreer
10/04/2008 - 22:16
Team-based gaming
16
3677 by mistre
08/10/2008 - 23:27
by mistre
08/25/2008 - 21:01
What makes a game fun (or not fun)?
16
10741 by tdishman
08/06/2008 - 14:19
by Jack85
10/18/2008 - 08:37
Toy play: Creating a log while playing
15
1290 by larienna
02/15/2024 - 14:16
by questccg
02/28/2024 - 18:02
How to handle maze cartography in the digital age
15
3909 by larienna
10/24/2021 - 13:38
by larienna
04/26/2023 - 10:49
Designing Attributes
15
2699 by X3M
03/29/2021 - 19:31
by X3M
04/06/2021 - 06:58
First player to begin
15
1714 by X3M
03/26/2019 - 05:50
by X3M
03/28/2019 - 15:41
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by Dr. Radut