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Mechanics

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Worker Placement with Conventional Turn Structure
15
3582 by schmanthony
02/08/2010 - 15:38
by richardtempura
02/13/2010 - 12:49
Worker Placement with Variable Player Powers
5
2082 by tdakanalis
03/01/2016 - 00:49
by Coogee
03/02/2016 - 00:15
Worker placement, Role selection and Action cards: Is it the same thing?
11
1468 by larienna
04/03/2024 - 10:27
by larienna
04/06/2024 - 23:49
Worker placement/settlement building as a support mechanism for a dugeon crawling card game.
8
2380 by Steve Broadfoot
04/30/2017 - 16:56
by FrankM
05/02/2017 - 16:44
Worker Placement: How to "collect" resources?
9
1879 by questccg
12/28/2020 - 18:43
by questccg
01/04/2021 - 20:19
Worker Placement: Why?
10
3400 by lewpuls
04/11/2017 - 16:30
by Steve Broadfoot
04/30/2017 - 16:32
Working on a Cards-and-Money-Pools mechanic, but am stymied by the math
4
2069 by connorsb
06/28/2010 - 16:56
by Relexx
06/29/2010 - 01:22
Wrap Around world VS traditional maps
13
3175 by larienna
10/14/2010 - 16:09
by drktron
12/09/2010 - 11:41
Writing AI, is very very hard :(
9
3464 by X3M
11/24/2015 - 03:18
by X3M
05/12/2016 - 09:52
WW2 pacific Intelligence
0
2835 by larienna
09/23/2013 - 14:22
n/a
Yes, yet another combat resolution mechanic
3
2011 by Browncoatone
01/15/2011 - 18:29
by scottbalmes
01/17/2011 - 11:35
Yokai Haunting: Double-sided Card game mechanic
8
2777 by shazarin
08/20/2015 - 21:56
by shazarin
08/24/2015 - 04:10
You are in a Maze of Twisty Little Passages all Alike
7
3302 by Toa Lewa
02/05/2014 - 15:11
by pelle
02/08/2014 - 03:49
Your process of comming up with card effects
7
1342 by jedite1000
09/08/2022 - 21:26
by questccg
09/11/2022 - 17:33
Zen Flower Showdown (nontransitive dice)
0
1757 by fecundity
03/19/2009 - 21:37
n/a
Zomb... AI Movement Mechanic
15
3265 by SuperioR
05/10/2011 - 02:40
by SuperioR
06/12/2011 - 03:09
Zomb... Traitor Mechanic
15
3719 by SuperioR
04/26/2011 - 14:18
by bonsaigames
05/03/2011 - 09:14
Zombie army game idea
0
1412 by NewbieDesigner
01/27/2012 - 11:33
n/a
Zombie Fort! (school project) Mechanics
16
2636 by skittlesloli
11/09/2012 - 17:31
by Orangebeard
11/19/2012 - 14:55
Zones_Abstract Approach to my card game design
4
1752 by NomadArtisan
02/09/2013 - 14:23
by NomadArtisan
02/09/2013 - 19:37
[Card Game] Selecting wich creatures are beign attacked
0
1498 by ptkaisen
09/14/2011 - 16:31
n/a
[Dungeon Crawl] I may have encumbered my system with to many cards...
10
2947 by Mortimer
10/16/2016 - 17:58
by saluk
10/27/2016 - 16:44
[Dungeon Crawl] Weapons and Combat
14
5684 by Mortimer
12/03/2015 - 01:45
by bottercot
04/30/2018 - 13:14
[Feedback Wanted] Hexagonal Tiles
9
2367 by keirion
07/07/2016 - 18:22
by keirion
07/10/2016 - 16:49
[Help] How do I get hidden info flowing between players?
10
2432 by dhavalmistry
11/14/2016 - 18:01
by dhavalmistry
11/16/2016 - 11:46
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by Dr. Radut