Mechanics
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| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| 2DX system idea |
1
|
2128 |
by larienna 05/15/2011 - 14:50 |
by kos 05/16/2011 - 16:53 |
|
| 2d6 mechanic options |
16
|
7377 |
by Relexx 09/14/2010 - 09:02 |
by Relexx 10/07/2010 - 20:46 |
|
| 2D6 and D12 |
11
|
6083 |
by larienna 04/23/2011 - 12:51 |
by pelle 05/01/2011 - 03:10 |
|
| 20 card player deck - how many unique cards? |
6
|
2475 |
by bbblackwell 11/05/2015 - 16:29 |
by bbblackwell 11/06/2015 - 13:10 |
|
| 2, 3, and/or 4 players |
3
|
2351 |
by Horatio252 03/05/2012 - 14:01 |
by KViki 03/08/2012 - 09:22 |
|
| 2 round/continuous voting idea |
1
|
2361 |
by ConMan 04/12/2012 - 21:55 |
by Orangebeard 04/13/2012 - 08:30 |
|
| 2 player wargame progression over time |
8
|
2276 |
by larienna 09/10/2018 - 10:37 |
by larienna 09/12/2018 - 12:20 |
|
| 2 Player War-Game Combat Mechanics |
7
|
2921 |
by Jerry 03/23/2018 - 11:10 |
by john smith 03/25/2018 - 19:34 |
|
| 2 levels for an unit (wargames) |
6
|
2039 |
by X3M 10/17/2024 - 19:56 |
by X3M 10/28/2024 - 08:24 |
|
| 2 combat system in 1 game |
2
|
2591 |
by larienna 01/22/2013 - 23:05 |
by larienna 01/23/2013 - 11:15 |
|
| 2 Additions?: Health // Altitude |
3
|
2485 |
by X3M 02/19/2014 - 11:49 |
by X3M 02/28/2014 - 03:57 |
|
| 1d6 is all you need |
5
|
2023 |
by X3M 03/29/2025 - 12:05 |
by X3M 04/30/2025 - 14:11 |
|
| 16th century tavern jobs |
8
|
3258 |
by ldebacker 03/03/2011 - 12:50 |
by Clay 03/07/2011 - 18:52 |
|
| 1 hit is a dead super unit? |
7
|
2524 |
by X3M 07/10/2018 - 19:02 |
by X3M 07/16/2018 - 08:44 |
|
| 1 currency or 2? for dark fantasy game... |
24
|
3544 |
by devaloki 06/03/2014 - 00:18 |
by BENagy 06/12/2014 - 16:00 |
|
| (Almost) Finished Course Ruler Device |
3
|
2557 |
by Game_Fleet 04/30/2015 - 21:41 |
by Zag24 05/05/2015 - 15:40 |
|
| 'Modern' games and dice combat |
43
|
7311 |
by KAndrw 10/29/2008 - 08:49 |
by ReneWiersma 04/24/2009 - 04:19 |
|
| 'Drawing' a random location on a grid... in secret |
4
|
3274 |
by malross 11/07/2010 - 18:20 |
by irdesigns510 11/09/2010 - 12:33 |
|
| "Upgrading" buildings |
8
|
2787 |
by keshiekay 01/14/2016 - 08:52 |
by Zag24 01/16/2016 - 17:30 |
|
| "Timing" game phases |
1
|
2113 |
by questccg 10/06/2018 - 01:03 |
by let-off studios 10/06/2018 - 09:00 |
|
| "Stop Light" Mechanic |
11
|
2921 |
by Tbone 09/21/2017 - 00:09 |
by Tbone 09/27/2017 - 23:02 |
|
| "Spaceless" Movement - What is the best way to do this? |
15
|
2564 |
by bottercot 03/11/2019 - 16:49 |
by Isegrim 03/22/2019 - 17:01 |
|
| "Simple" War-Game idea, need help! |
4
|
2967 |
by Me 10/17/2009 - 17:22 |
by Nix_ 10/18/2009 - 22:56 |
|
| "Searching for clues" - help needed |
5
|
2727 |
by poppijoni 04/22/2012 - 10:05 |
by Dulkal 04/23/2012 - 07:40 |
|
| "Resource Pool" to Restrict Units |
11
|
3033 |
by Noimage 05/06/2015 - 08:24 |
by Noimage 05/10/2015 - 10:05 |

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