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Mechanics

TopicRepliessort iconViewsCreatedLast reply
Cards Representing Miniatures
4
1656 by Desprez
12/11/2013 - 18:46
by jvallerand
12/12/2013 - 18:48
Thoughts on Pirate Combat Mechanic
4
2204 by drktron
12/07/2013 - 15:20
by drktron
12/09/2013 - 16:09
LCG: Restricting card play through cost, actions or other methods
4
2252 by larienna
12/05/2013 - 15:35
by Kroz1776
12/06/2013 - 13:17
Suggestions on Preventing Cheating
4
1837 by Toa Lewa
11/01/2013 - 22:25
by Toa Lewa
11/02/2013 - 10:14
Looking for a new mechanic for turnsequence in a hexbased wargame
4
3248 by Joska Paszli
10/19/2013 - 11:52
by Joska Paszli
07/24/2014 - 08:43
Hidden Play - Card Game
4
1625 by JackMariani
07/16/2013 - 12:40
by JackMariani
07/17/2013 - 07:05
Chemical production in a BG
4
1447 by mibar01
07/16/2013 - 07:17
by mibar01
07/16/2013 - 14:14
Hex Tiles
4
1881 by Dtay
06/30/2013 - 21:51
by Dtay
07/03/2013 - 21:26
Gaining different colours of experience - component question
4
1911 by PaulG
05/29/2013 - 20:21
by RGaffney
05/31/2013 - 17:57
Combat Mechanics
4
1791 by Tbone
05/27/2013 - 12:00
by starflier
05/28/2013 - 22:55
Math question
4
1798 by questccg
04/04/2013 - 15:41
by questccg
04/04/2013 - 21:59
More than one Mechanic question?
4
1311 by czman
04/01/2013 - 20:16
by JustActCasual
04/03/2013 - 00:33
Seeking a little help with your acronyms
4
1397 by Michael Leo White
03/23/2013 - 18:10
by Michael Leo White
03/24/2013 - 13:57
LCG: How many Duplicates?
4
2023 by larienna
03/22/2013 - 10:47
by ckleach
03/23/2013 - 09:29
an idea for a new card (and board) game- need some help!
4
1577 by arachnid
03/20/2013 - 03:45
by arachnid
03/21/2013 - 06:17
Hit location cards. Too complicated for something simple?
4
1282 by knightshade
02/14/2013 - 12:23
by knightshade
02/15/2013 - 02:17
Zones_Abstract Approach to my card game design
4
1630 by NomadArtisan
02/09/2013 - 14:23
by NomadArtisan
02/09/2013 - 19:37
Tracking Monsters Health (and possibly ability recharge times)
4
1588 by TwentyPercent
02/08/2013 - 10:23
by TwentyPercent
02/08/2013 - 13:23
superhero game - combat mechanics - input needed again.
4
2484 by abdantas
02/01/2013 - 09:42
by abdantas
02/01/2013 - 18:52
Tracking effects over time.
4
1413 by Desprez
11/27/2012 - 17:00
by MarkKreitler
11/28/2012 - 06:45
couple o' ideas for my card game
4
1840 by mindwarper10
10/25/2012 - 10:22
by mindwarper10
11/08/2012 - 15:09
Whats wrong with this auction mechanic?
4
1522 by ChowYunBrent
09/21/2012 - 08:52
by larienna
09/21/2012 - 10:32
victory conditions for war between two factions
4
1481 by blackorse
09/08/2012 - 19:05
by Impudent Mortal
09/10/2012 - 12:37
Spinners, (To spin or not to spin?)
4
2810 by mdkiehl
07/29/2012 - 00:48
by mdkiehl
08/02/2012 - 00:15
Fixing a Mobility problem
4
1382 by larienna
06/17/2012 - 07:18
by larienna
06/19/2012 - 07:57
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by Dr. Radut