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Mechanics

For the discussion of how to create, balance, and implement mechanics.
Topicsort iconRepliesViewsCreatedLast reply
A wargame, based on RTS mechanics
18
2687 by X3M
10/29/2013 - 11:26
by X3M
12/27/2013 - 20:33
A way to do HP besides a Number
10
2099 by IcePeddlerGames
09/08/2015 - 09:00
by IcePeddlerGames
09/12/2015 - 00:34
A way to make none player, Characters move
6
1451 by Kohlstech
11/09/2017 - 11:21
by cignox1
11/28/2017 - 03:16
About word games
2
775 by ichbin
10/01/2010 - 17:18
by ichbin
10/09/2010 - 19:29
Abstract card game : Chain-Chain
6
1670 by ichbin
10/21/2010 - 18:57
by ichbin
10/22/2010 - 22:32
Abstract mechanic idea for resolving conflicts.
2
1074 by larienna
05/23/2009 - 21:42
by larienna
05/24/2009 - 21:30
Abstracting Ninja Encounters off board
12
1302 by larienna
08/22/2017 - 15:56
by larienna
08/26/2017 - 10:23
Abstractly modeling a game
3
1068 by hotsoup
05/11/2012 - 21:03
by HandwrittenAnthony
05/21/2012 - 12:29
Acceptable Success vs. Failure rates on dice rolls?
1
872 by killerkilroy
10/08/2012 - 18:17
by Orangebeard
10/09/2012 - 15:11
Action & Health Values // Insania Lupina
5
1192 by le_renard
03/08/2011 - 17:07
by le_renard
04/12/2011 - 11:51
Action and resources
19
1083 by larienna
08/03/2018 - 10:51
by larienna
08/15/2018 - 09:29
Action Dice - VERBS! Critique my Role-playing game mechanics?
5
1534 by Three
10/05/2013 - 09:10
by Three
10/16/2013 - 07:52
Action names in a science-fiction game
11
1459 by simons
11/04/2010 - 18:37
by tridagam
11/28/2010 - 15:48
Action point system for fleets
8
1327 by larienna
04/25/2011 - 21:24
by larienna
04/27/2011 - 21:14
Action Points Allowance...
26
1718 by le_renard
04/26/2011 - 18:58
by le_renard
05/02/2011 - 15:54
Action Selection Mechanic
10
2145 by Cool Among Camels
06/19/2016 - 13:17
by Cool Among Camels
06/22/2016 - 22:34
Action Selection Rondel
17
1900 by BHFuturist
08/24/2017 - 15:13
by joebergmann
09/08/2017 - 09:06
Action system idea for an epic game
9
1463 by larienna
03/26/2010 - 12:01
by larienna
04/16/2010 - 08:39
Action system P1: Fixed vs Proportional
2
1011 by larienna
05/18/2011 - 10:28
by larienna
05/19/2011 - 08:45
Action System P2: Action less system
1
863 by larienna
05/18/2011 - 10:33
by larienna
05/19/2011 - 11:52
Actions vs Energy Points, and Speed in a turn based combat system
17
2682 by devaloki
05/16/2014 - 00:35
by devaloki
05/20/2014 - 02:00
Activating Tiles
1
1344 by Gabe
03/04/2016 - 21:25
by Zag24
03/06/2016 - 02:05
Active Effects/Abilities
3
914 by questccg
04/06/2013 - 22:36
by questccg
04/11/2013 - 22:56
Adapting "Clue" for Language Learning
0
1367 by yak
01/10/2012 - 00:11
n/a
Adding competition to a coop dungeon crawl
3
850 by Paul Ott
06/11/2018 - 17:37
by Fri
06/12/2018 - 15:56
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by Dr. Radut