I've been sitting at my computer for the past few nights...and all I'm drawing is blanks! lol....
Why is it so challenging? Well, I'm trying to make a trivia game but without using a board....does anybody got any ideas?
I'm dying here....:(
I've been sitting at my computer for the past few nights...and all I'm drawing is blanks! lol....
Why is it so challenging? Well, I'm trying to make a trivia game but without using a board....does anybody got any ideas?
I'm dying here....:(
I've been sitting at my computer for the past few nights...and all I'm drawing is blanks! lol....
Why is it so challenging? Well, I'm trying to make a trivia game but without using a board....does anybody got any ideas?
I'm dying here....:(
I find that a board just makes trivia games boring.
How about this. Each round, there's a dedicated question reader. There are two types of questions, toss-ups and bonus questions.
The toss-ups are read to all the players, and the first one to answer right gets 10 points. If a player interrupts the reading and gets it wrong, they lose 5 points.
When a player gets a question right, they're read a bonus question. It's actually a series of questions worth a total of 30 points. There's different ways to do it like 5-10-15 points, 3 10-pointers or 2 15-pointers, or 5 5-point questions and a 5 point bonus for getting all 5. Anything that totals 30 is fair game.
The number of rounds is equal to the number of players so everyone reads once.
Jason
Hi guys ~ Gameland and Yaofish are officially accepting board game design submissions! (2) by questccg | |
Hidden Movement: What Makes it Cool? (37) by Jacob |
I need a 5th category of encounters (7) by larienna |
Dymino Monsters Update 4-18-2024 (2) by Stormyknight1976 |
Wizardry Legacy: the Forgotten Academy (12) by larienna |
TradeWorlds — Tactical Core (3) by questccg | |
Introducing, Jacob! (that's me by the way...) (0) by Jacob | |
Chat GPT: Testing as a design assistant (8) by larienna |
Winner Announced for the Meta Progression Community Challenge! (0) by The Game Crafter |
A programmer's dilemma (16) by larienna |
Qubits: a solo trick taking game (9) by Wobt2 |
Worker placement, Role selection and Action cards: Is it the same thing? (11) by larienna |
Site Ads and Google Experiments (0) by questccg |
TradeWorlds — Smuggler's Run (7) by questccg | |
Single Item Shipping at The Game Crafter (0) by The Game Crafter |
Protospiel Indy 2024 (May 24-26) (0) by The Game Crafter |
How to avoid being blocked at content creation (10) by questccg |
Protospiel Indy 2024 (0) by sirvalence |
In need of some IDEAS concerning a "Battle" System (15) by questccg |
How to avoid quarterbacking in an adventure game (7) by larienna | |
How complicated could math get? (23) by X3M |
Can we have gaming ads on this website (7) by questccg |
Dice Mitigation Challenge - Winner Announced! (0) by The Game Crafter |
Delving! - " That is when it hit me, it was starting to feel like other games" (3) by MarkJindra | |
Game Purchase Contract (0) by MarkJindra |
Sounds like a great idea.
Let me let you guys know what I came up with so far (more clarity on my above post which sounded too general).
The game is a trivia game with 5 main catagories. Players roll a die and depending on which die number comes up, they get that catagory...i.e...if the player rolls a "1" they would get the "science & technology" catagory. That takes care of the first five die numbers...which leaves me with the number "6" die. If a player rolls a "6", then they it will be "challenge" time....That's where I'm kinda stuck on...what would the "challenge" be.......maybe special challenge cards?....maybe something with a time limit.....i don' know...
My game is most like going to be played with at least 4 players. Ideally, I am trying to make it a "team" vs "team" game. I hoping to introduce it to classrooms for educational purposes....
Hopefully the info above, it will give you a clearer idea of where I am (or better yet...where I'm stuck)