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New Zombie themed game show

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Bloodsworn Designs
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Joined: 09/23/2010
Flesh Feast - Hazard Tile

Greetings,

this is my first post here so I hope im doing this in the right place.. like ive not heard that before..

Intro -
Announcer "Welcome to Zombie Run (name is iffy at the moment), the greatest game show on earth. Were else can you get 4 willing victims, hordes of flesh eating zombies, devious traps and sexy half time vixens?"

Crowd Roars.. “No where!!!!”

"That’s right, so just sit right down gather the kiddies, pop some popcorn and let the zombie feeding gorefest begin."

Number of players: 1 to 4
Average time: 45-60 minutes
Goal: Survive the zombie infested Game Show, while gathering the most points.

Board is made up of 49 tiles placed in a 7X7 grid, with the start in the middle,
the contestants move from tile to tile exploring the remains of any town usa,
gathering items to help fight the zombies that will spawn from special tiles that
players will encounter. (and will continue to spawn zeds each turn)

He who has the most prize money.. and passes thru one of only two exits (they have to be discovered)with them wins.

Players gather prizes from doing challenges.. also on special challenge tiles.. (thinking zombie movie trivia questions or silly table antics) pass the challenge get a prize.. else you get some not so nice visitors.

Contestants can interact with each other, trade items and such, but cannot outright attack
each other.

D6 combat system, a 6 kills a zed, items and weapons improve the contestants chances.
Zeds wound players on 5-6, players start with 6hp. zeds have 1 hp.

Im going after a running man meets night of the living dead meets fear factor campy
feel.

more to come.

Any input would be greatly appreciated

hulken
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Joined: 04/18/2009
The tiles look nice. =)

The tiles look nice. =) You might wanna take a look at the game Pressur matrix, it a simular game in that it is also trying to go for the runningman book/movie feeling.

Did I understand you correctly that you want to mix in zombie trivia in the game as well? You might want to skipp that and just focus on the core game.

Also what is up with the "zeds" did I miss somthing?

The core idea sounds realy neet. Pleas do tell more about the game.

Bloodsworn Designs
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Joined: 09/23/2010
More Zed Run!!!

ok yeah.. zombie trivia bad idea.. and for zeds.. hope this explains

Zed Run!!! TM
The Survival Horror Gameshow.

Zyladroxatal Endotrisulfate Dioxide, A new Hope.

Ok, let’s start at the beginning,

April 14 2011.
The initial trials for a new restorative medication begin, with a resounding success, patients undergoing treatment re-grow new tissue and damaged organs are repaired.

September 28 2011.
Foregoing extensive lab & human testing, the FDA approves ZED for open sale. Millions flock to every outlet buying the new wonder drug.

October 26 2011.
28 days later, the cure became a curse as healthy men women and children began to drop over dead. That wasn’t the worst part.

Within minutes of death, the corpses began to rise up and attack and feed on any living thing they could get their teeth into. The domino effect would spread the virus like wildfire.

November 2 2011.
Nations of the world try in vain to stop the spread of the now named “Zed Virus”

December 30 2011.
The last broadcast from the US president ends with zed infected bursting in and devouring everyone, live and in living color for what remains of the world to see.

“WOW! That was depressing…” But as we all know after 20 years of fighting and pushing back the zombie hordes our glorious city states began to rise from the ashes.

In old New York, the Island, formerly know as Manhattan became a beacon for the rest of us to follow, and within a year, 79 other city states around the world came online.

In the years that followed, trade and commerce grew, news and entertainment returned and some semblance of the world that was lost to the zed virus began to thrive.

July 6 2036 AZ.

Zed Run!! Aired for the first time to a hungry and violent audience, a new generation watched, cheered and laughed as contestants were torn apart and eaten by the very things wanting to do the same just outside the city’s walls.

It was an instant success.

Introduction
Welcome to Zed Run, the goriest game show on earth.

Were else can you get 4 willing victims, hordes of flesh eating zombies, devious traps and sexy half time vixens?

Crowd Roars.. “No where!!!!”

That’s right, so just sit right down gather the kiddies, pop some popcorn and let the zombie feeding gorefest begin.

Number of players: 1 to 4
Average time: 60 minutes
Goal: Survive the zombie infested Game Show, while gathering the most prizes.

Components
1 Start tile
48 ZR tiles
30 Zombie Tokens
15 Item Tokens
10 Prize Tokens
2 dice (six-sided)
4 Character Cards
4 Character Tokens

Decide which player goes first
Each player rolls the dice to see who takes the first turn and who chooses the first character. The player who rolls highest will take the first turn. Player turns proceed clockwise.

Pick a Contestant
The player, who takes the first turn, chooses their character first. Then the other players choose their character in clockwise order.

The Contestants

Mac Loran
Davis Jackson
Nikki Nash
Jennie Bates

Players use their Character Token as markers on the start tile. Each character starts with six health points. When a player loses all of their health points, then they are immediately out of the game. (Unless the Infection Hazard is active.)

Set up the Game Board
Shuffle and place the deck of tiles face-down in a 7x7 square with the start tile in the middle space as shown in Figure 1.

CCCCCCC
CCCCCCC
CCCCCCC
CCCSCCC
CCCCCCC
CCCCCCC
CCCCCCC

Figure 1. Illustration of game board set-up where “C” is a tile occupying a game space.
Each player places their character token on the start tile “S” to begin the game.

Player turn
Each player (in turn) will move his character token to an adjacent tile. Players may not move diagonally. If a face-down card is in the space, then that space is unexplored. Otherwise, the space is explored. (Instead of moving, a player may elect to skip their turn, use an item, or leave Zombie City when located on an Exit tile.)

Moving to an Explored Tile
The player places their character token in the adjacent explored tile and ends their turn. Multiple players are allowed to be on the same explored space. Note that explored tiles are considered empty, if a player has already encountered it.

Any explored tile that for one reason or another has undefeated zombies, items dropped by a contestant that met their end there are not considered empty. Any player that enters will encounter the items, zombies and prizes that remain.

Attempting to move to an Unexplored Tile
Turn the card face-up to reveal to all players what obstacle or reward occupies that space.

Revealing an Exit Tile
Congratulations you’ve found an Exit.. You can now leave zombie city with any prizes you’ve accumulated thru this portal.

Revealing a Location Tile
Throughout zombie city, players will find the remains of a once any “Small Town USA”, well that was before the Zed Virus, ran it’s course converting millions into flesh eating mindless killing machines. Most of the locations in the now named “Zombie City” will contain items, zombies and prizes for the contestants.

“Honey, Nana’s getting up there in age, I think its time to get her an UN-Life Alert”
**HELP!! Nana’s fallen over dead, and I’m afraid she’s getting up!!!**
“The one press reliability we’ve all come to trust. Now with Zero technology”

Revealing a Hazard Tile
Ok folks, Here’s where the fun begins (evil grin), the player revealing a Hazard tile gets to make the game, well more HAZARDOUS, listed on the tile will be a fun filled encounter, you can drop on your rival contestants. Spawn a pack of zombie hounds, and “Sick ‘em” on whoever you want. Roving bands of demented former IRS agents may “Jack” you. You’ll never know what you’ll find as new and devious hazards are added by our demented producers.

Running Away!!
Sometimes it may be necessary for a contestant to, drop cut and run! So if your overwhelmed by zombies, and need a break.. just drop everything and run like hell.. (move to an adjacent explored tile.) lose 1 prize (dropped prizes will flash and beep drawing zombies to it) to make a run for it. Cant pay the piper his dues? You can still make a run for it, sadly since the zombies don’t have anything to play with .. They get one free attack on you.

Zombies
Oh No!!! You stumbled into a Zombie!! Well you should have seen it coming. Or better yet, smelled it. This walking corpse is the animated remains of government employee’s, politicians and recently deceased lawyers (yay!).. That just want to eat your warm and gooey center.

So hidden throughout Zombie City are 30.. Yup that’s right “thirty” flesh eating, brain sucking zombies chasing down our hapless contestants. But fortunately for our contestants our zombies have the new NO PASS collars installed, keeping them confined to the tile they spawned on.

Wanna add more? Just purchase our packets of Insta-zombies.. just add water and poof. Hordes of family fun.

Zeds
Zeds aren’t your average run of the mill walking dead, these zombies are the result of the INFECTION hazard tile, and a poor contestant meeting their end. So a player who dies with the Infection hazard up, will flip over their contestant card, revealing their new ZED, complete with new stats, hit points and a fleshy smile.

The Player is now in control of a new flesh eating ZED, since Zed’s don’t care for much more than a warm screaming meal, the player will drop all items and prizes on the tile they transformed on. There goal now is to hunt down and devour any and all remaining contestants. Zeds are not confined to any tile and may roam freely in their Twinkie© hunt.

Zeds will become normal zombies in 10 turns, as the zed virus rapidly destroys the high brain functions and after the 10th turn the zed will no longer act under the deceased players control and become you run of the mill flesh eater.

(at this point the player will just have to watch and cheer his zombie to victory)

Defeating a Zombie or Zed
A zombie is defeated on roll of 6. After revealing a zombie(s), add a new zombie token to the tile. Now that you have a new undead friend, immediately roll one die, if the result is a 6 congratulations for first dead zombie. If the players roll is less than 6 you miss, and the zombie gets to take a bite at you, roll a d6 and if the zombie scores a 5-6 the player loses one health point. Zeds have more than 1 hp, so there a bit tougher to take down.

Combat goes back and forth until all zombies on the tile are dead or the player fighting them is. Items found throughout zombie city will better a player’s chance of defeating zombie.

The player that destroys the Zombie removes the zombie token from the game and adds it to there prize pile. A zombie token is worth $1000 dollars to a player that exits zombie city with it. A Zed token is worth $10,000

Items
If a player finds an item, then they collect an Item Token from the item pool. Most are small arms and basic melee weapons.. Sorry folks no bazookas here. Items will add to your basic attack number. So with a pistol the contestant will need to roll a 5 or 6 to take down a zombie.

Using a Item
Most items will be ranged and melee weapons that will add to a players attack roll, and they are just equipped, but if a player has collected a med kit, they may choose to use it during their turn instead of moving. To use a med kit, the player rolls a die and adds the result to their health. A player’s health can never be greater than six total points and extra health is wasted. The player discards the used med kit and ends their turn.

Prizes
Spread throughout zombie city are cash and prizes, survive long enough to find an exit and any prizes you are carrying are yours. Recently deceased contestants drop their prizes on the tile they met their end on.

Leaving Zombie City
A player who has successfully moved their contestant to one of the Exit Tiles may leave Zombie City on their turn.

A player that leaves the city retains all Prizes accumulated and has escaped alive. Remove their contestant token from the game board. The other players continue playing while the player who has left the city simply skips their turn.

Winning the Game
The game ends when all players have either left the play area or died by losing all of their health points. The winner is the player who successfully left Zombie City with the Highest Prize Value.

Relexx
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Joined: 05/31/2010
Bloodsworn Designs

Bloodsworn Designs wrote:

December 30 2011.
...
July 6 2036 AZ.

A small technicality, AZ should start at 1. so is July 6 2036 AZ 2036 years after ZED outbreak, or 25, if it is 25 it should be July 6 25 AZ.

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