I'd like to have the opinion of BGDF members as to which "avenue" is the better choice.
Specifically these are the two (2) game and choices available:
- Tradewars - Homeworld: the game is complete but I could invest time in making "Expansions" to the core set. How many? Well the count currently stands at six (6) different expansion ideas.
- Crystal Heroes: the game is an early prototype. I would need to find an artist once more playtesting is done. In the long run, this game seems to be more financially viable.
Those are my two (2) choices. And I cannot "afford" to do both. Both imply paying up-front for artwork and taking the "idea" into a real game (or expansion - whatever the case).
So basically I'm stuck between Expanding an already COOL game - but I have no clue if this will make it more profitable or more successful. Or designing a NEW game which might be more profitable in the long run.
What do you guys think???