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Mechanics

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Simple Betting Dilution Mechanic
11
2546 by blackjon
08/04/2014 - 18:03
by blackjon
08/19/2014 - 16:21
Semi-cooperative game....thoughts on turn order
8
2276 by MarkD1733
08/07/2014 - 01:48
by lantzbg
08/11/2014 - 09:11
Advice on mechanism to act secretely
14
2725 by jvallerand
08/08/2014 - 23:27
by MarkD1733
08/13/2014 - 20:49
taking advanced resources other players invested in...worth a VP?
1
1743 by MarkD1733
08/11/2014 - 20:57
by Zag24
08/13/2014 - 10:50
Inverse Loyalty
15
3038 by zdepthcharge
08/13/2014 - 02:07
by zdepthcharge
08/15/2014 - 21:46
Thinking about fine-tuning of explicit probability
13
3631 by Masacroso
08/15/2014 - 10:15
by Masacroso
09/11/2014 - 14:12
Dice probabilities
[Page 1, 2]
36
8145 by apertotes
08/17/2014 - 13:04
by Masacroso
09/01/2014 - 17:56
That could be the first computer assisted board game
4
2175 by larienna
08/18/2014 - 11:23
by DifferentName
08/19/2014 - 11:21
When is something too complex?
21
5009 by Experimental Designs
08/20/2014 - 02:48
by Archimedes42
10/20/2014 - 01:36
Simple mechanics, lots of information
16
2594 by Squinshee
08/20/2014 - 16:11
by Squinshee
08/24/2014 - 23:02
Simple dice combat
2
2255 by Nukeshooter
08/21/2014 - 15:31
by The Chaz
08/21/2014 - 18:11
which dice mechanic would you prefer?
15
2819 by MarkD1733
08/25/2014 - 23:23
by MarkD1733
09/03/2014 - 10:51
Dice roll to determine speed of attack
11
2594 by Squinshee
08/29/2014 - 11:37
by Squinshee
09/03/2014 - 20:33
Building Game-Defining Mechanics
3
2015 by GamesPrecipice
09/01/2014 - 12:37
by Masacroso
09/02/2014 - 18:40
Magic: MP vs Castings system
15
2690 by devaloki
09/02/2014 - 20:10
by devaloki
09/16/2014 - 03:46
Dice Pool damage system, penetrating values
8
4662 by devaloki
09/02/2014 - 20:16
by schattentanz
09/12/2014 - 07:25
Time and actions abstraction in wargame turns -resources or tools to develop
5
2856 by ndixon
09/03/2014 - 14:24
by john smith
03/13/2018 - 06:07
The accuracy mechanic. Redo?
5
2211 by X3M
09/04/2014 - 16:27
by X3M
09/06/2014 - 07:16
Suit Up! 2.0 playtest results, what to do?
0
2016 by Squinshee
09/06/2014 - 21:37
n/a
Economic mechanics...done before? if so where?
8
2547 by MarkD1733
09/11/2014 - 23:37
by MarkD1733
09/14/2014 - 19:36
Making a battle mechanic more balanced
15
2525 by Toa Lewa
09/12/2014 - 19:34
by MarkD1733
09/16/2014 - 00:55
How many battles?
9
2770 by MarkD1733
09/13/2014 - 00:03
by X3M
09/21/2016 - 16:55
Dodge vs Block mechanics for turn based combat system
[Page 1, 2]
46
10557 by devaloki
09/14/2014 - 01:29
by X3M
10/17/2014 - 01:43
Battle Bash - how to make it more interesting?
7
2424 by Squinshee
09/14/2014 - 11:13
by NomadArtisan
09/15/2014 - 11:40
Dice-driven and Card-driven rewards
7
2282 by MarkD1733
09/19/2014 - 19:30
by MarkD1733
09/24/2014 - 22:16
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by Dr. Radut