Design Theory
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Topic | Replies | Views | Created | Last reply | |
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Need a Name!!!!! |
21
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1958 |
by Maverick 3RD 03/18/2010 - 03:10 |
by hulken 04/23/2010 - 05:16 |
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Can I re-use the images on several cards? |
14
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2087 |
by eyerouge 03/20/2010 - 18:04 |
by Redcap 03/29/2010 - 18:16 |
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The Emotional Element in Games |
12
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2236 |
by Momerath 03/24/2010 - 17:57 |
by richd 04/19/2010 - 04:03 |
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Hourglass design model |
4
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1720 |
by larienna 03/30/2010 - 20:07 |
by red hare 04/01/2010 - 04:47 |
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Compare these templates - what works best? |
7
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2350 |
by eyerouge 03/30/2010 - 21:22 |
by Relexx 06/23/2010 - 03:02 |
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Idea for a combat mechanic |
6
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1963 |
by linoleumblownaparte 04/04/2010 - 19:18 |
by linoleumblownaparte 04/10/2010 - 18:18 |
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Outline (for suggestions) for a "Library" book about game design |
7
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2216 |
by lewpuls 04/06/2010 - 12:36 |
by lewpuls 04/07/2010 - 20:14 |
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Does this game exist? |
8
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2083 |
by baron shaolin 04/10/2010 - 23:14 |
by baron shaolin 04/13/2010 - 07:40 |
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Body, Soul and Spirit |
16
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2259 |
by Mathew L Hamm 04/16/2010 - 20:27 |
by dabuel 04/23/2010 - 13:31 |
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Theming an action mechanic: helpful or clutter? |
2
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1785 |
by jwarrend 04/25/2010 - 07:44 |
by truekid games 04/25/2010 - 21:17 |
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Balancing German style mechanics with beer and pretzels play experience? |
3
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1893 |
by bkkgd 05/01/2010 - 22:17 |
by truekid games 05/06/2010 - 04:27 |
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Runaway vs. Equalizer |
11
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2478 |
by Desprez 05/02/2010 - 12:24 |
by SiddGames 05/07/2010 - 16:47 |
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Anyone want to form a group to work on a game? |
9
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1701 |
by Mathew L Hamm 05/07/2010 - 19:55 |
by Mathew L Hamm 05/10/2010 - 18:10 |
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Keeping someone working on their game |
6
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1796 |
by Sucao 05/12/2010 - 13:03 |
by Sucao 05/14/2010 - 13:01 |
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Granular scoring |
25
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2532 |
by jwarrend 05/14/2010 - 10:28 |
by Taavet 06/10/2010 - 18:16 |
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Flip Vs Shuffle -- Limiting randomness in a way that benifts players |
1
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1779 |
by innuendo 05/25/2010 - 11:22 |
by Pastor_Mora 05/25/2010 - 22:18 |
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Reinforce first, then combat or the other way around? |
7
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2279 |
by dabuel 05/25/2010 - 14:16 |
by red hare 06/02/2010 - 21:59 |
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Any suggestions? |
3
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1877 |
by limitless 06/12/2010 - 20:14 |
by Reefknot 06/13/2010 - 04:00 |
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Depth vs. Learnability |
13
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1967 |
by Desprez 06/16/2010 - 23:03 |
by TheStumps 07/20/2010 - 05:02 |
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Need a 5th Class!! |
23
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2242 |
by limitless 06/18/2010 - 04:31 |
by Relexx 12/03/2010 - 03:44 |
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Design Process Loophole |
14
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2340 |
by larienna 06/18/2010 - 19:46 |
by bielie 06/23/2010 - 11:30 |
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Too much content? |
3
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2081 |
by limitless 06/21/2010 - 19:19 |
by Relexx 06/22/2010 - 02:02 |
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New game fascination |
11
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2027 |
by larienna 06/25/2010 - 16:18 |
by larienna 07/01/2010 - 09:27 |
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Creating mount-rules in a CCG ? |
6
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2000 |
by eyerouge 06/29/2010 - 21:21 |
by JTZero 08/31/2010 - 00:36 |
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How games with little strategy can be fun |
1
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1629 |
by larienna 07/09/2010 - 20:00 |
by Taavet 07/09/2010 - 20:27 |
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