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Design Theory

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Need a Name!!!!!
21
1711 by Maverick 3RD
03/18/2010 - 03:10
by hulken
04/23/2010 - 05:16
Can I re-use the images on several cards?
14
1860 by eyerouge
03/20/2010 - 18:04
by Redcap
03/29/2010 - 18:16
The Emotional Element in Games
12
1964 by Momerath
03/24/2010 - 17:57
by richd
04/19/2010 - 04:03
Hourglass design model
4
1449 by larienna
03/30/2010 - 20:07
by red hare
04/01/2010 - 04:47
Compare these templates - what works best?
7
2074 by eyerouge
03/30/2010 - 21:22
by Relexx
06/23/2010 - 03:02
Idea for a combat mechanic
6
1718 by linoleumblownaparte
04/04/2010 - 19:18
by linoleumblownaparte
04/10/2010 - 18:18
Outline (for suggestions) for a "Library" book about game design
7
1953 by lewpuls
04/06/2010 - 12:36
by lewpuls
04/07/2010 - 20:14
Does this game exist?
8
1775 by baron shaolin
04/10/2010 - 23:14
by baron shaolin
04/13/2010 - 07:40
Body, Soul and Spirit
16
2005 by Mathew L Hamm
04/16/2010 - 20:27
by dabuel
04/23/2010 - 13:31
Theming an action mechanic: helpful or clutter?
2
1505 by jwarrend
04/25/2010 - 07:44
by truekid games
04/25/2010 - 21:17
Balancing German style mechanics with beer and pretzels play experience?
3
1627 by bkkgd
05/01/2010 - 22:17
by truekid games
05/06/2010 - 04:27
Runaway vs. Equalizer
11
2169 by Desprez
05/02/2010 - 12:24
by SiddGames
05/07/2010 - 16:47
Anyone want to form a group to work on a game?
9
1438 by Mathew L Hamm
05/07/2010 - 19:55
by Mathew L Hamm
05/10/2010 - 18:10
Keeping someone working on their game
6
1547 by Sucao
05/12/2010 - 13:03
by Sucao
05/14/2010 - 13:01
Granular scoring
25
2180 by jwarrend
05/14/2010 - 10:28
by Taavet
06/10/2010 - 18:16
Flip Vs Shuffle -- Limiting randomness in a way that benifts players
1
1508 by innuendo
05/25/2010 - 11:22
by Pastor_Mora
05/25/2010 - 22:18
Reinforce first, then combat or the other way around?
7
1976 by dabuel
05/25/2010 - 14:16
by red hare
06/02/2010 - 21:59
Any suggestions?
3
1542 by limitless
06/12/2010 - 20:14
by Reefknot
06/13/2010 - 04:00
Depth vs. Learnability
13
1715 by Desprez
06/16/2010 - 23:03
by TheStumps
07/20/2010 - 05:02
Need a 5th Class!!
23
1983 by limitless
06/18/2010 - 04:31
by Relexx
12/03/2010 - 03:44
Design Process Loophole
14
2066 by larienna
06/18/2010 - 19:46
by bielie
06/23/2010 - 11:30
Too much content?
3
1681 by limitless
06/21/2010 - 19:19
by Relexx
06/22/2010 - 02:02
New game fascination
11
1776 by larienna
06/25/2010 - 16:18
by larienna
07/01/2010 - 09:27
Creating mount-rules in a CCG ?
6
1741 by eyerouge
06/29/2010 - 21:21
by JTZero
08/31/2010 - 00:36
How games with little strategy can be fun
1
1367 by larienna
07/09/2010 - 20:00
by Taavet
07/09/2010 - 20:27
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by Dr. Radut