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Mechanics

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Action Points revised
29
3125 by X3M
02/19/2020 - 14:20
by X3M
03/20/2020 - 17:58
Action Points Allowance...
26
2586 by le_renard
04/26/2011 - 18:58
by le_renard
05/02/2011 - 15:54
Action point system for fleets
8
2103 by larienna
04/25/2011 - 21:24
by larienna
04/27/2011 - 21:14
Action names in a science-fiction game
11
2277 by simons
11/04/2010 - 18:37
by tridagam
11/28/2010 - 15:48
Action Dice - VERBS! Critique my Role-playing game mechanics?
5
2243 by Three
10/05/2013 - 09:10
by Three
10/16/2013 - 07:52
Action and resources
19
2273 by larienna
08/03/2018 - 10:51
by larienna
08/15/2018 - 09:29
Action & Health Values // Insania Lupina
5
1937 by le_renard
03/08/2011 - 17:07
by le_renard
04/12/2011 - 11:51
Acceptable Success vs. Failure rates on dice rolls?
1
1600 by killerkilroy
10/08/2012 - 18:17
by Orangebeard
10/09/2012 - 15:11
Abstractly modeling a game
3
1858 by hotsoup
05/11/2012 - 21:03
by HandwrittenAnthony
05/21/2012 - 12:29
Abstracting Ninja Encounters off board
12
2266 by larienna
08/22/2017 - 15:56
by larienna
08/26/2017 - 10:23
Abstract mechanic idea for resolving conflicts.
2
1855 by larienna
05/23/2009 - 21:42
by larienna
05/24/2009 - 21:30
Abstract card game : Chain-Chain
6
2676 by ichbin
10/21/2010 - 18:57
by ichbin
10/22/2010 - 22:32
About word games
2
1531 by ichbin
10/01/2010 - 17:18
by ichbin
10/09/2010 - 19:29
A way to make none player, Characters move
6
2623 by Kohlstech
11/09/2017 - 11:21
by cignox1
11/28/2017 - 03:16
A way to do HP besides a Number
10
2836 by IcePeddlerGames
09/08/2015 - 09:00
by IcePeddlerGames
09/12/2015 - 00:34
A wargame, based on RTS mechanics
18
3951 by X3M
10/29/2013 - 11:26
by X3M
12/27/2013 - 20:33
A technology system for Starcraft Lite
2
1833 by larienna
03/09/2009 - 11:12
by larienna
03/09/2009 - 18:08
A survey for my game.
13
1773 by PG-Developement
08/25/2019 - 16:55
by Jay103
08/30/2019 - 12:01
A problem with endings
5
1600 by EdWedig
01/20/2013 - 21:46
by EdWedig
01/25/2013 - 22:48
A practical Reaction mechanic
3
1981 by Experimental Designs
04/25/2013 - 12:09
by Experimental Designs
04/29/2013 - 20:48
A new way to manage fog of war with recon units
8
2391 by larienna
09/24/2013 - 19:30
by larienna
09/27/2013 - 09:26
A new kind of deck builder?
7
2714 by crenshal
12/02/2013 - 14:15
by Zodiak Team
12/13/2013 - 17:32
A mechanic to resolve cards
12
2789 by RPotter
02/03/2014 - 00:30
by JollyJoel
02/03/2014 - 09:53
A mechanic that uses the geometry of the card - HELP!
1
2137 by admiral142
10/15/2015 - 17:24
by let-off studios
10/15/2015 - 19:10
A lot of Economic choices for wargames.
4
2475 by X3M
12/19/2013 - 12:04
by X3M
12/20/2013 - 06:09
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by Dr. Radut