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Design Theory

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How games with little strategy can be fun
1
1588 by larienna
07/09/2010 - 20:00
by Taavet
07/09/2010 - 20:27
Creating mount-rules in a CCG ?
6
1966 by eyerouge
06/29/2010 - 21:21
by JTZero
08/31/2010 - 00:36
New game fascination
11
1987 by larienna
06/25/2010 - 16:18
by larienna
07/01/2010 - 09:27
Too much content?
3
2050 by limitless
06/21/2010 - 19:19
by Relexx
06/22/2010 - 02:02
Design Process Loophole
14
2301 by larienna
06/18/2010 - 19:46
by bielie
06/23/2010 - 11:30
Need a 5th Class!!
23
2202 by limitless
06/18/2010 - 04:31
by Relexx
12/03/2010 - 03:44
Depth vs. Learnability
13
1938 by Desprez
06/16/2010 - 23:03
by TheStumps
07/20/2010 - 05:02
Any suggestions?
3
1847 by limitless
06/12/2010 - 20:14
by Reefknot
06/13/2010 - 04:00
Reinforce first, then combat or the other way around?
7
2240 by dabuel
05/25/2010 - 14:16
by red hare
06/02/2010 - 21:59
Flip Vs Shuffle -- Limiting randomness in a way that benifts players
1
1742 by innuendo
05/25/2010 - 11:22
by Pastor_Mora
05/25/2010 - 22:18
Granular scoring
25
2491 by jwarrend
05/14/2010 - 10:28
by Taavet
06/10/2010 - 18:16
Keeping someone working on their game
6
1765 by Sucao
05/12/2010 - 13:03
by Sucao
05/14/2010 - 13:01
Anyone want to form a group to work on a game?
9
1664 by Mathew L Hamm
05/07/2010 - 19:55
by Mathew L Hamm
05/10/2010 - 18:10
Runaway vs. Equalizer
11
2435 by Desprez
05/02/2010 - 12:24
by SiddGames
05/07/2010 - 16:47
Balancing German style mechanics with beer and pretzels play experience?
3
1857 by bkkgd
05/01/2010 - 22:17
by truekid games
05/06/2010 - 04:27
Theming an action mechanic: helpful or clutter?
2
1746 by jwarrend
04/25/2010 - 07:44
by truekid games
04/25/2010 - 21:17
Body, Soul and Spirit
16
2217 by Mathew L Hamm
04/16/2010 - 20:27
by dabuel
04/23/2010 - 13:31
Does this game exist?
8
2053 by baron shaolin
04/10/2010 - 23:14
by baron shaolin
04/13/2010 - 07:40
Outline (for suggestions) for a "Library" book about game design
7
2169 by lewpuls
04/06/2010 - 12:36
by lewpuls
04/07/2010 - 20:14
Idea for a combat mechanic
6
1933 by linoleumblownaparte
04/04/2010 - 19:18
by linoleumblownaparte
04/10/2010 - 18:18
Compare these templates - what works best?
7
2317 by eyerouge
03/30/2010 - 21:22
by Relexx
06/23/2010 - 03:02
Hourglass design model
4
1677 by larienna
03/30/2010 - 20:07
by red hare
04/01/2010 - 04:47
The Emotional Element in Games
12
2199 by Momerath
03/24/2010 - 17:57
by richd
04/19/2010 - 04:03
Can I re-use the images on several cards?
14
2057 by eyerouge
03/20/2010 - 18:04
by Redcap
03/29/2010 - 18:16
Need a Name!!!!!
21
1928 by Maverick 3RD
03/18/2010 - 03:10
by hulken
04/23/2010 - 05:16
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by Dr. Radut