Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Seeking a little help with your acronyms |
4
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1405 |
by Michael Leo White 03/23/2013 - 18:10 |
by Michael Leo White 03/24/2013 - 13:57 |
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What published games are similar to this??? |
3
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1849 |
by lance.hoag 03/24/2013 - 09:12 |
by SugarPillStudios 03/29/2013 - 08:34 |
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Real Time as a Resource |
5
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1297 |
by Grall Ritnos 03/25/2013 - 12:20 |
by ninjaneer 03/26/2013 - 00:25 |
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How to fill up a hand... |
2
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1443 |
by mongoosedog 03/27/2013 - 09:57 |
by mongoosedog 03/27/2013 - 10:50 |
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RedScarf Tactics -- Game Rules, Looking for Feedback |
16
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4436 |
by Three 03/27/2013 - 21:58 |
by Three 04/12/2013 - 08:13 |
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More than one Mechanic question? |
4
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1317 |
by czman 04/01/2013 - 20:16 |
by JustActCasual 04/03/2013 - 00:33 |
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space combat units in different settings |
2
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1419 |
by Donahue 04/02/2013 - 15:39 |
by Donahue 04/03/2013 - 11:39 |
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Omake: Panic! A very rough WIP. |
0
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1537 |
by waiyuren 04/03/2013 - 20:39 |
n/a | |
Math question |
4
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1807 |
by questccg 04/04/2013 - 15:41 |
by questccg 04/04/2013 - 21:59 |
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Active Effects/Abilities |
3
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1486 |
by questccg 04/06/2013 - 22:36 |
by questccg 04/11/2013 - 22:56 |
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cards optional? |
5
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1449 |
by Donahue 04/08/2013 - 16:24 |
by Donahue 04/10/2013 - 11:46 |
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Fantasy Combat Mechanic. Too simple, too complex, or just right? |
8
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1705 |
by ThisIsMyBoomstick 04/11/2013 - 20:54 |
by ThisIsMyBoomstick 04/13/2013 - 15:13 |
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Tracking health, ideas? |
10
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4630 |
by questccg 04/12/2013 - 18:34 |
by MikeyNg 04/14/2013 - 18:35 |
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Managing Three Decks of Cards |
1
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1390 |
by Shattered Empires 04/12/2013 - 21:14 |
by Procylon 04/15/2013 - 09:09 |
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Searching for the right mechanic to make pick up and deliver exciting |
10
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1598 |
by ChowYunBrent 04/14/2013 - 15:02 |
by ChowYunBrent 05/10/2013 - 09:45 |
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Looking for an interesting "claim" mechanic |
3
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1516 |
by Halobender 04/14/2013 - 22:22 |
by Halobender 04/15/2013 - 14:01 |
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moving with yourself |
0
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1285 |
by Martin-r-m 04/16/2013 - 21:37 |
n/a | |
Status Effects vs Active Effects |
6
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2049 |
by larienna 04/17/2013 - 08:36 |
by larienna 04/19/2013 - 16:00 |
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Emotional impact |
8
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1421 |
by czman 04/17/2013 - 16:07 |
by czman 04/18/2013 - 18:52 |
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Depth and Simplicity |
1
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1699 |
by czman 04/18/2013 - 19:03 |
by MarkKreitler 04/18/2013 - 19:26 |
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Too many cards vs not enough? |
0
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2131 |
by silasmolino 04/18/2013 - 23:10 |
n/a | |
Dice order - Important or not? |
10
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1666 |
by questccg 04/22/2013 - 22:58 |
by questccg 05/01/2013 - 00:20 |
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Upkeep Mechanic |
6
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2435 |
by rgbiv 04/24/2013 - 12:15 |
by kpres 04/25/2013 - 00:51 |
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A practical Reaction mechanic |
3
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1931 |
by Experimental Designs 04/25/2013 - 12:09 |
by Experimental Designs 04/29/2013 - 20:48 |
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Using Dice as Pawns |
15
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2237 |
by Grall Ritnos 05/01/2013 - 11:31 |
by Grall Ritnos 05/07/2013 - 12:24 |
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