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Scurra
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Hippodice

sedjtroll wrote:
I didn't really have anything to submit except All For One again (newer version)... do they frown upon submitting a game that's already been submitted?
Yes - this would be why I didn't suggest it to you ;-))

IngredientX
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Hippodice

Holy crap! Wag the Wolf made it to Round 2!

They want a playable prototype by December 5.

They don't seem to be reporting scores this time around, but I'm excited nevertheless.

A HUGE THANK YOU to all the people who helped me with this game. I hope many other people here made it in too!

ensor
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Hooray! Die Wichtelmanner is into the second round! Thanks to bgdf for the inspiration and comments on our rules. Congratulations, Gil, on Wag the Wolf!

Off to find some Euro banknotes,

Mark and Brett

Edit: I found our score in the attached Word doc that you need to print off and sign. We scored 3.11 out of 6. The cutoff was 3.2. Phew!

sedjtroll
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Congrats on Wag the Wolf and Die W...hateveritwas!!

I'll have to dig the threads up on those and see what they're about. Anyone want to do the work for me and link them here?

- Seth

Kreitler
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Hippodice

ensor wrote:
Hooray! Die Wichtelmanner is into the second round! Thanks to bgdf for the inspiration and comments on our rules. Congratulations, Gil, on Wag the Wolf!

Congrats you guys!

My email server is down, so I can't check my mail to see if I passed or flamed out.

Argh!

K.

Brykovian
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Hippodice

sedjtroll wrote:
Congrats on Wag the Wolf and Die W...hateveritwas!!

I'll have to dig the threads up on those and see what they're about. Anyone want to do the work for me and link them here?

Not sure how much it's changed, but "Die Wichtelmanner" was submitted as an entry to one of the first GDS Challenges that I ran:
http://www.bgdf.com/modules.php?name=Forums&file=viewtopic&p=19595#19595

(Now I have to see if I can find references to Gil's game ... )

-Bryk

sedjtroll
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Hippodice

Brykovian wrote:
Not sure how much it's changed, but "Die Wichtelmanner" was submitted as an entry to one of the first GDS Challenges that I ran:
http://www.bgdf.com/modules.php?name=Forums&file=viewtopic&p=19595#19595

I thought that might have been it. So the shoe-making game is in Hippodice? Nice! It'd be cool to see a GDS entry turn into a real game!

- Seth

IngredientX
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I haven't put much about WtW online, but a few BGDF'ers have seen/played it at PowWow and the Albany playtests. I can upload the rules later tonight...

Sebastian
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Hippodice

Sebastian wrote:
ensor wrote:
Who else is in? Good luck to all who enter, the deadline is tomorrow!

I've just entered 'Gang War'. We'll see how it goes.

Well, I guess that means that 'Gang War' didn't make it. Now what was plan B, again...

ensor
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Brykovian wrote:

Not sure how much it's changed, but "Die Wichtelmanner" was submitted as an entry to one of the first GDS Challenges that I ran:

The core mechanics are the same, but we've refined the point values and number of cards over time, and hopefully written clearer rules. The pdf of what we submitted is up at

http://www.bgdf.com/files/My_Uploads/ensor/DieWichtelmannerR.pdf

Mark

IngredientX
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Hippodice

Sebastian wrote:
Well, I guess that means that 'Gang War' didn't make it. Now what was plan B, again...

You should be getting an e-mail one way or another.

If it turns out you didn't make it, don't let that stop you from trying again next year. My submission last year got a 4.11 out of 6, with the cutoff being 3 - and a low score is good!

Truth be told, I'm happy just to be a part of it. Hippodice gave me a strong goal, and now I've got a game that's close to complete. Though I do have these last few suggestions I should try out...

Scurra
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Hippodice

IngredientX wrote:
Sebastian wrote:
Well, I guess that means that 'Gang War' didn't make it. Now what was plan B, again...

If it turns out you didn't make it, don't let that stop you from trying again next year.
Yeah, but it might be disconcerting to make top 3 last year and then not even make the second round this year ;-) (Frankly, I'm amazed Gang War didn't make the cut; maybe the description didn't sound interesting enough?)

Sebastian
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Hippodice

Scurra wrote:
IngredientX wrote:
Sebastian wrote:
Well, I guess that means that 'Gang War' didn't make it. Now what was plan B, again...

If it turns out you didn't make it, don't let that stop you from trying again next year.
Yeah, but it might be disconcerting to make top 3 last year and then not even make the second round this year ;-) (Frankly, I'm amazed Gang War didn't make the cut; maybe the description didn't sound interesting enough?)

'Gang War' has the problem that it's yet another auction game with a not especially original theme. So writing something that makes people say 'Wow - I've got to try this game' is going to be a bit of an uphill struggle. It was always going to have problems with the first cut.

The same was true of 'Rally Car', actually. In many ways, I was more nervous about getting it accepted to be playtested than doing well in the competition. Because in the competition, it was playing to it's strengths, whilst in the acceptance phase, it was struggling with it's weakness.

But no, I wasn't planning on letting it discourage me from entering next year ;) Possibly not with 'Gang War' again, admittedly, but we'll see...

jwarrend
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Hippodice

"Disciples" squeaked in at 3.17. (Gil, the numbers are in the Word document that was attached to the email).

I called my bank and found out that they charge a $10 fee to get less than $100 of Euros. Ridiculous!

Anyway, good luck to us all!

-Jeff

IngredientX
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jwarrend wrote:
"Disciples" squeaked in at 3.17. (Gil, the numbers are in the Word document that was attached to the email).

Thanks! And congratulations on Disciples making it in. Can we get a BGDF sweep? ;)

IngredientX
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Kreitler
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Bloc War made it with 3.11. Not pretty, but not bad for a game with only 16 cards and precious little else...

No word on Big Rig, which I assume means it tanked.

Congrats again to all!

K.

ensor
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Hippodice

Congratulations, Jeff and Kreitler, that's great news! And Wag the Wolf looks cool, Gil, good luck.

gpetersz
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Kreitler wrote:
Bloc War made it with 3.11. Not pretty, but not bad for a game with only 16 cards and precious little else...

No word on Big Rig, which I assume means it tanked.

Congrats again to all!

K.

Hey Mark, is Bloc War the game we've talked about!
Congrats!!

jstahl
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Port Dover is in round two

Hello All,

Just a quick message to mention that Port Dover has made it to the 2nd round. It scored a 3.00 (does any one know how these are scored and what they mean?)

Thanks to Mark for reminding me to enter.

Chowder,
Jeph

disclamer
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Hippodice

Congrats, Jeph!

Good to see so many BGDF & Protospiel folks getting in.

Brett

Zzzzz
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Great job to all of you!!!!

Triktrak
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Hippodice

Toot Toot!

das Spiel Megalopolis mit einer Gesamtnote von 2,78

Congrats to all of you who made the cut.

Thanks Darke for making this forum available; I don't know if I would have had the strength to stick with creating my game and working out the kinks if not for the couple of encouraging posts for my idea about a year ago. It was being called Empire State at the time.

Does anyone know how many games made the cut? I thought I read some year that about 50 make it to the playtesting. I don't want to get my hopes up, but I'm really excited.

IngredientX
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Re: Port Dover is in round two

jstahl wrote:
Hello All,

Just a quick message to mention that Port Dover has made it to the 2nd round. It scored a 3.00 (does any one know how these are scored and what they mean?)

Thanks to Mark for reminding me to enter.

Chowder,
Jeph

Is that the same Port Dover that was at PowWow? I really enjoyed it. Congratulations!

I'd imagine that the reviewers rank the game between 1 (best) and 6 (worst), and then the reviews are somehow averaged (even though they use the word "aggregate" in the letter). The cutoff this year was 3.2; anything scoring higher didn't make it. It was 3.0 last year, so I wonder if they have fewer entries this time around.

s2alexan
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Hippodice

Did anyone submit a game and NOT hear back yet? I haven't received any emails yet, and am hoping it's just because they have over a hundred emails to send out, and it's taking them a few days.

Gamebot
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Hippodice

s2alexan wrote:
Did anyone submit a game and NOT hear back yet? I haven't received any emails yet, and am hoping it's just because they have over a hundred emails to send out, and it's taking them a few days.

I haven't received my email yet. I would assume they would send out the qualifiers first so they have plenty of time to send in their prototypes. The wait is killing me! :)

jwarrend
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Re: Port Dover is in round two

jstahl wrote:
does any one know how these are scored and what they mean?

On Page 9 (!) of this thread, there's a note that I posted that I received from Oliver Kuhlwein from the Hippodice club that describes the evaluation method. Apparently the number system would be familiar to Germans, but even after reading his description I confess to still not completely understanding it.

-Jeff

Gamebot
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Quote:
Second, about scoring. We used almost the same system than last year. Every rule reader will give points to a game individually. These points are based on german marks as we are all familiar with that: You have marks
from 1+ to 6- with where 1+ is best, 6- is worst. Conversion into decimals
is as follows:
1+ = 0,67
1 = 1
1- = 1,33
1-2 = 1,5
2+ = 1,67
2 = 2 and so on.
Your score is the average of all individual points. As the grades 1+, 6-, 6+
and all mark-mark+1 (e.g. 1-2) are extremly unlikely there are 15 degrees
left.

I hope my game translated better than this.

Ok. I think I follow. They must use numbers instead of letters for grades. Instead of A+ or B- they have 1+ and 2-. Makes sense now.

Scurra
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Gamebot wrote:
Ok. I think I follow. They must use numbers instead of letters for grades. Instead of A+ or B- they have 1+ and 2-. Makes sense now.
Yes, it's how the German education system marks things, so it's natural to them. At Essen, "Fairplay" magazine have a system for rating new games that works in the same way - visitors are invited to rate the new games they've played at the show; this gives a useful initial pointer to the titles people should at least look out for. (The best rated game this year was "Caylus", at ~1.7; I think the best rated game in recent years was Puerto Rico which got something like 1.3!)

Kreitler
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Hippodice

I have a question about their shipping instructions:

Hippodice wrote:
Please send your parcel, at your own risk (best including insurance) as post / DHL parcel only (surface resp. air).

What the heck is "surface resp. air"?

When I looked into prices, it seemed like it was going to cost my $45 to ship my game -- which weighs about 2 ounces. Granted, the shipping matierals add to this, but still...

For anyone who's done this before, what's the right way to ship it?

Thanks,

K.

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