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Mechanics

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[Card Game] Selecting wich creatures are beign attacked
0
1345 by ptkaisen
09/14/2011 - 16:31
n/a
Mechanic Ideas for Atompunk caravan progression puzzle game
11
2015 by Cogentesque
09/07/2011 - 07:52
by Cogentesque
09/14/2011 - 03:52
Mechanic ideas for combining base building with dungeon crawling
6
2947 by jspence
09/11/2011 - 22:55
by jspence
09/12/2011 - 09:06
Combining multiple games in one: Adventure game
2
3431 by larienna
09/11/2011 - 15:15
by larienna
09/11/2011 - 20:40
Combat/resources for a card game
2
5269 by ptkaisen
09/11/2011 - 14:01
by ptkaisen
09/11/2011 - 19:14
Using cards in a deck as life
6
1641 by CCGer
09/10/2011 - 07:43
by larienna
09/10/2011 - 21:01
Guard Dogs first draft. Ideas and critiques wanted.
2
1637 by Three
09/03/2011 - 17:09
by Three
09/05/2011 - 19:16
Civ game Dice System idea
6
2717 by larienna
08/30/2011 - 08:54
by larienna
08/31/2011 - 21:14
How to motivate bluffing and challenging bluffing players?
0
1494 by KaiseanGames
08/26/2011 - 08:21
n/a
Catch up mechanics
10
2347 by Grall Ritnos
08/16/2011 - 19:56
by Kalmari Krapula
08/25/2011 - 12:47
Warfare, dice fest and special abilities
4
1449 by larienna
08/19/2011 - 15:58
by larienna
08/22/2011 - 14:49
Balance for resource costs
3
1887 by Moapy
08/22/2011 - 02:36
by Moapy
08/22/2011 - 07:04
Generic deck of 60 cards
5
1336 by releppes
08/12/2011 - 16:33
by releppes
08/12/2011 - 21:40
Card Creation Software
7
2022 by Yamahako
08/09/2011 - 16:51
by Yamahako
08/12/2011 - 11:42
Dice or cards for blasting mechanic?
5
1389 by NewbieDesigner
08/04/2011 - 13:07
by NewbieDesigner
08/05/2011 - 13:42
Games with Unknown Goals
4
1430 by Mattterzi
07/29/2011 - 11:03
by Mike Young
08/01/2011 - 13:20
Scaling Command POints
0
1501 by larienna
07/29/2011 - 16:13
n/a
How to handle an infected teammate in a co-op game?
4
1292 by JonnyRotten
07/27/2011 - 10:41
by JonnyRotten
07/27/2011 - 17:41
Trading and Combat
3
1658 by Matt201
06/15/2011 - 04:27
by Gideon Reynolds
07/23/2011 - 00:27
Hit and damage in one roll
1
2153 by DARE the Vegetable
07/18/2011 - 15:17
by kos
07/20/2011 - 03:41
Flicking game, AI movement mechanic
5
1734 by SuperioR
07/07/2011 - 14:20
by suf
07/15/2011 - 07:29
Moving Multiple pieces on a Single Turn
7
1379 by Yeti Ball
07/12/2011 - 04:00
by Yeti Ball
07/13/2011 - 23:15
Interpretation for a RPS-like unit triple
9
1627 by Maaartin
05/17/2011 - 12:44
by Y.H.
07/12/2011 - 03:40
Combat resolution: Avoiding death system
17
2323 by larienna
07/02/2011 - 04:41
by larienna
07/08/2011 - 08:43
Are auctions evil?
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39
5570 by Maaartin
06/12/2011 - 15:30
by InvisibleJon
06/29/2011 - 16:06
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by Dr. Radut